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Playstation2 bilder
CPU
128 Bit "Emotion Engine"
System Clock Frequency 300 MHz
Cache Memory Instruction: 16KB, Data: 8KB + 16KB (ScrP)
Main Memory
Direct Rambus (Direct RDRAM)
Memory Size
32MB
Memory Bus Bandwidth 3.2GB per Second
Co-processor
FPU (Floating Point Unit)
Floating Point Multiply
Accumulator x 1,
Floating Point Divider x 1
Vector Units
VU0 and VU1
Floating Point Multiply
Accumulator x 9,
Floating Point Divider x 3
Floating Point
Performance
6.2 GFLOPS
3D CG Geometric
Transformation
66 Million Polygons per second
Compressed Image
Decoder
MPEG2
Graphics
"Graphics Synthesizer"
Clock Frequency
150MHz
DRAM Bus bandwidth 48GB
per Second
DRAM Bus width
2560bits
Pixel Configuration
RGB:Alpha:Z Buffer (24:8:32)
Maximum Polygon Rate 75 Million
Polygons per Second
Sound
"SPU2+CPU"
Number of Voices
ADPCM: 48ch on SPU2 plus
definable, software
programmable voices
Sampling Frequency
44.1 KHz or 48 KHz (selectable)
IOP
I/O Processor
CPU Core
PlayStation (current) CPU
Clock Frequency
33.8MHz or 37.5MHz (Selectable)
Sub Bus
32 Bit
Interface Types
IEEE1394,
Universal Serial Bus (USB)
Communication
via PC-Card (PCMCIA)
Disc Device
CD-ROM and DVD-ROM
Så här kommer playstation2 att se
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