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Weapons

Counter Terrorist | Terrorist | Neutral Weapons


Neutral Weapons
SEAL Knife 2000
Manufacturer: SOG
Cost: None
Ammo Per Clip/Weapon: N/A
Range: Low
Power: Low (Slash)/Medium (Stab)
Accuracy: High
Firing Rate: High (Slash)/Low (stab)
Reload: N/A
Special Function: stab
When you are totaly out of ammo and you hear a nearby enemy's footsteps, you don't have much of a choice..rip his guts out with your ninja-knife (or Rambo knife if you prefer that ). The SEAL knife 2000 can do some nasty things with a body: stab(high dmg)/slice(low dmg), and that's why people love it so much.
USP (Universal Self-Loading Pistol) .45ACP Tactical
Manufacturer: Heckler & Koch
Cost: $500
Ammo Per Clip/Weapon: 12/48
Ammunition: .45 Caliber
Power: High
Accuracy: Medium
Firing Rate: Medium
Reload: Medium
Special Function: Attach/Detach Silencer
The standard issue pistol for the Counter-terrorist forces is actually one of the better-balanced pistols in the game. It holds a good combination of stopping power and clip load, and is a useful sidearm for any player. As with all pistols aiming at the chest and areas above are recommended, and 2-3 well placed rounds to the chest from a clip of 12 should settle any arguments that arise.
Glock 18C Select Fire
Manufacturer: Glock
Cost: $400
Ammo Per Clip/Weapon: 20/120
Ammunition: 9mm
Power: Low
Accuracy: Medium
Firing Rate: Medium
Reload: Fast
Special Function: Switch Fire Modes (Semi-Auto/Burst Fire)
The standard issue pistol for the Terrorist forces holds the advantage of carrying 20 rounds and the option of burst fire. The remaining features however, are more of a liability than benefit. Its 9mm ammunition makes the Glock one of the weaker weapons of the game, and the accuracy of the burst fire suffers at any distance over moderate range (10 meters or so). The best way to use this weapon is to avoid the burst fire option altogether and train your index finger to fire single shots at a rapid pace, which should help the Glock to be fairly accurate while still retaining its fast rate of fire.
Desert Eagle .50 AE
Manufacturer: Magnum Research/Isreali Military Industries
Cost: $650
Ammo Per Clip/Weapon: 7/35
Ammunition: .50 Caliber Magnum
Power: Very High
Accuracy: High
Firing Rate: Low
Reload: Fast
Special Function: None
This mammoth of a pistol is more powerful shot for shot than most submachine guns in the game. It is sometimes used as a replacement sniper rifle in the early stages of the game by pros because of its desirable accuracy (for a pistol) and ability to punch through doors and crates. However, its 7 round clip and slow rate of fire requires its users to be careful and accurate when firing this gun. Take advantage of the “Deagle’s” power and put some time and consideration into aiming your shots. Two or three hits to the chest are enough to send your opponent to the morgue faster than a Klansman in Harlem.
SIG p228 Politzei
Manufacturer: SIG Sauer
Cost: $600
Ammo Per Clip/Weapon: 13/53
Ammunition: .357 Caliber
Power: High
Accuracy: Medium
Firing Rate: Medium
Reload: Medium
Special Function: None
A poor man’s Desert Eagle is the best set of words used to describe the Sig Sauer P228. A faster firing Desert Eagle with less power and larger magazine capacity almost double that of its predecessor (13 rounds) the Sig Sauer is an excellent sidearm for those who are still working on their accuracy with pistols and have money to spare. Keep in mind though that while the P228 does fire faster than most pistols in the game, doing so makes the accuracy suffer, and should only be reserved for situations involving close quarter combat.
M3 Super 90 Entry
Manufacturer: Heckler & Koch
Cost: $1700
Ammo Per Clip/Weapon: 8/32
Range: Low
Power: Very high (up close)/Weak (over distance)
Accuracy: Less accurate over distance
Firing Rate: Low
Reload: Medium
Special Function: None
The slow rate of fire dosn't take the fun away from this gun. A very powerful weapon, At close range, this weapon is really deadly. This weapon can't fire underwater.
XM1014 (M4 Super 90)
Manufacturer: Benelli/Heckler & Koch
Cost: $3000
Ammo Per Clip/Weapon: 7/32
Range: Low
Power: Very high (up close)/Weak (over distance)
Accuracy: Less accurate over distance
Firing Rate: High
Reload: Medium
Special Function: None
The fully auto shotgun of CS, the xm1014 should be treated like the M3, only less accurate and faster firing capabilities. This weapon can't fire underwater
MP5-Navy
Manufacturer: Heckler & Koch
Cost: $1500
Ammo Per Clip/Weapon: 30/120
Range: Medium
Power: Medium
Accuracy: High
Firing Rate: High
Reload: High
Special Function: None
The best cheap weapon you can buy… The best strategy for this weapon is in close fighting. Use one-second bursts. Start your aim mid chest the weapon will recoil itself right up to the head giving you a headshot instant death. Careful though some people will insist you have some crazy headshot script and call you cheater. My answer to that is kill them with the above tactic. The best range for this tactic is between 5 and 15 meters, any farther use a burst of about .5 seconds and aim low around the knees. If really close with this weapon just stick it in you opponents face and let a clip go.
P90 Personal Defense Weapon
Manufacturer: Fabrique Nationale
Cost: $1500
Ammo Per Clip/Weapon: 50/100
Range: High
Power: High
Accuracy: Medium
Firing Rate: High
Reload: Slow
Special Function: None
A middle-ranged weapon, though best suited for close combat. It fires with a very high rate, and it's bullets does pretty nasty damage. In close combat, fire for all you've got, and in medium-ranged duels, burst with 10 rounds at a time and aim for the stomach. A fine co-op strategy: You and your teammate buys a FN P90 each, and you set of into a direction of your choice. When you meet a foe, both of you holds down the fire buttons. A simple strategy, but it truly works! Not on too large areas though, but at almost any range, it works.
Universal Machinenpistole (UMP)
Manufacturer: Heckler & Koch
Cost: $1700
Ammo Per Clip/Weapon: 25/90
Range: Medium-High
Power: High
Accuracy: MediumHigh
Firing Rate: Medium-Low
Reload: Slow
Special Function: None
When you lookupon the UMP for the very first time, you may think: "Huh? Only 25 bullets in a clip?" Very soon, you'll get a different point of view. The bullets of the UMP causes grave damage on unfortunate opponents. You need to be patient with the weapon; Although it has a quite slow rate of fire, it looses accuracy quickly. But your reward for the patience is that your foes with end up in a pile before your feet. On the other hand, in close combat, simply hold down your fire button, and you'll paint the room red.
Scout
Manufacturer: Steyr
Cost: $2750
Ammo Per Clip/Weapon: 10/60
Range: High
Power: Medium
Accuracy: High
Firing Rate: Medium
Reload: Medium
Special Function: 2.25x zoom/6x zoom
This weapon fires with medium rate of fire, and a single bullet will take your opponents life down by half. The accuracy is great, and you move with high speed when wielding it. A good strategy for this one is to shoot you opponent once with it, then to take out your Berettas/Five-seven or grenade and finish him off. Just make sure that you did hit the first time! A favorable weapon in large areas, but could also work in maps such as de_nuke, since you actually can hit when you move with it.
Arctic Warfare Magnum (AWP or AWM)
Manufacturer: Accuracy International
Cost: $4750
Ammo Per Clip/Weapon: 10/30
Range: Very-High
Power: Very-High
Accuracy: Very-High
Firing Rate: Low
Reload: Medium
Special Function: 2.25x zoom/9x zoom
Single shot killing wonder… If you’re going to snipe this is the gun to use. Aim for the head. Lead moving distant targets just a little. And stay out of sight. A guy with an AWM is really slow and has to reload after each shot. Listen for the shot and move after 2 seconds duck for cover. Wait for the shot then move. Find the sniper and kill him. Just jump around he’ll most likely miss. If you’re the sniper and you’re a terrorist get the double pistols. They make good defensive weapons. If CT the standard issue pistol is good. Just get some more armor.
M249 PARA Light Machine Gun (Minimi)
Manufacturer: Fabrique Nationale
Cost: $5750
Ammo Per Clip/Weapon: 100/200
Range: Medium
Power: High
Accuracy: Medium
Firing Rate: High
Reload: Very-Low
Special Function: None
A very powerful weapon with a slow rate of fire and the accuracy of a drunken bird. This weapon can pound through almost any wall or door, and the bullets cause grave damage! The recoil is out of this world, so here's a tip: aim at the floor in front of the foe, and watch the room go red as you burst him apart. This, of course is a weapon for pretty tight areas. With a sniper in your neck, you're as good as dead, since you move very slow holding the weapon.























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