About Stratego
Game Play
The object of Stratego is to capture your opponent's flag. Each player starts with a set of 40 tiles of varying rank. The opponent’s tiles are hidden from view and are only revealed when two pieces on opposing sides contact each other on the same square. The weaker piece is then removed from the game. The game ends when the flag has been captured or no side can defeat the other.
Movement
With the exception of the Scout (9), Bomb, and Flag, pieces are allowed to move 1 square either up, down, left, or right during your turn. The Scout may move as many squares as desired in one direction, but they may not move more than two squares and attack in the same turn. Diagonal moves are not allowed by any piece and movement is restricted to land (green tiles). Bombs and Flags may not move.
If a player has no moveable pieces, then they will automatically forfeit. Also, if a piece moves between the same two squares in three consecutive turns, then that piece dies. This is to prevent the dreaded "back and forth" stall tactic.
Killing Priorities
When two pieces contact each other on the same square, the player with the lower number will kill the one of the higher number. For example, if a General (2) walked into a Captain (5), then Captain would be sent to the graveyard. If pieces of equal rank engage each other, both will die. Additionally, there are a few special cases. The Spy (S) is the only piece in the game which can kill the Marshal (1), but ONLY if the Spy attacks first. The Spy cannot defeat any other unit. Any unit, except for the Miners (8), that runs into a bomb will be killed. If a Miner uncovers a bomb, the bomb is destroyed. If a player is killed by a bomb, the bomb remains in the game.
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