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| Weapon slot 1 | Spinfusor | This is my favorite combination. It's a kind of all-round unit. Best on indoor fighting but can also be tailgunner or support. Less effective on outdoor fighting if your not very skilled with the chaingun. |
| Weapon slot 2 | Chaingun | |
| Weapon slot 3 | Grenade Launcher | |
| Weapon slot 4 | Missile Launcher | |
| Weapon slot 5 | Fusion Mortar | |
| Pack | Shield | |
| Grenade | Flare Grenade | |
| Mines | Yes | |
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| Weapon slot 1 | Spinfusor | This is specialized on indoor fighting. The concussion grenades are extremely good to get a big advantage over your enemies, use them carefully. |
| Weapon slot 2 | Chaingun | |
| Weapon slot 3 | Grenade Launcher | |
| Weapon slot 4 | Plasma Rifle | |
| Weapon slot 5 | Fusion Mortar | |
| Pack | Shield | |
| Grenade | Concussion Grenade | |
| Mines | Yes | |
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| Weapon slot 1 | Spinfusor | The perfect tailgunner. Use on Thunderswords or transports. Repair while you are in the air, throw flare grenades, fire missiles on enemy aircraft. |
| Weapon slot 2 | Chaingun | |
| Weapon slot 3 | Grenade Launcher | |
| Weapon slot 4 | Missile Launcher | |
| Weapon slot 5 | Fusion Mortar | |
| Pack | Repair | |
| Grenade | Flare Grenade | |
| Mines | Yes | |