__ __ ___ ___ | | / / _ _ / _ \ / | | |/ / |_| | | / / \_\ / /| | | / _ _ | |_ __ __ | |____ / /_| |_ | \ | || _\| _ \\ \ / / | ____ \|____ _| | |\ \ | || | | |_|| \ \/ / | \__/ / | | |__| \_\|_||_| |___/ \ / \____/ |_| _________________________ / /___________________________ /_/ KIRBY 64: THE CRYSTAL SHARDS FAQ v. 1.7 Last updated: 22nd of December 2002 by: Twink E-mail: christian_x_@hotmail.com Homage: http://home.swipnet.se/cpg © Copyright 2001 Christian "Twink" Wall ______________________________________________________________________ | | | Version History | |______________________________________________________________________| Version 1.7 Only some minor corrections and some names added to the credits. I also give out the adress to my new homepage. It's in English. Version 1.6 Look, it wasn't the last version. I have added an enemy list and a mini-boss guide. I have also added people to my "Credits" and gave http://spong.com permission to host my guide. I have also done some mayor grammatical corrections. This update was really fun so I think I'll continue working on this FAQ. Version 1.0 This version is probably the first and the last version. Here you'll find no walkthrough but exact location of all the crystal shards, a detailed Boss guide and a Power Combo chapter where I mention everything about the combos. ______________________________________________________________________ | | | Table of Content | |______________________________________________________________________| 1. Introduction 2. Crystal Shards 2.1 Pop Star 2.2 Rock Star 2.3 Aqua Star 2.4 Neo Star 2.5 Shiver Star 2.6 Ripple Star 3. Bosses 3.1 Pop Star: Whispy Woods 3.2 Rock Star: Pix 3.3 Aqua Star: Acro 3.4 Neo Star: Magman 3.5 Shiver Star: HR-H/HR-E 3.6 Ripple Star: Miracle Matter 3.7 Dark Star: O2 4. Power Combos 5. Enemy List 6. Middle Bosses 6.1 Pop Star 6.2 Rock Star 6.3 Aqua Star 6.4 Neo Star 6.5 Shiver Star 6.6 Ripple Star 7. Legal Stuff 8. Credits 9. Fin ______________________________________________________________________ | | | 1. Introduction | |______________________________________________________________________| This is my first FAQ in English. Please don't judge me too hard. About the FAQ and my English. I'm Swedish and I wrote this FAQ originally in Swedish but now I've translated it and improved it for this English version. Kirby 64 is in my opinion one of the best games for the N64. The game design is clever and everywhere in the game you'll face cute Japanese humour, which I love. I think it's one of the most underestimated game ever made. It deserves a place among the best N64 games. (IMO) I hardly think anyone has any problem just playing through the game so I won't include a walkthrough, but the crystal shards locations and the bosses might be tough for some players so I have described the location of all the shards in the game and boss strategies. The boss strategies are mostly suited for the bonus game mode you get after beating the game. In that mode you meet all the bosses with only one life and no power combos. And now for the unnecessary stuff; the Power combo part, the Enemy list and Middle boss part was mostly added because it was fun making it and perhaps someone can enjoy my descriptions, grades and strange sense of humour. A frequently answered question part will be added if I will get a lot of e-mails, which I probably won't :) Also more parts might be coming. I am almost sure I will add a character part. I mean I have an enemy list, so why not? Hope you'll enjoy reading this FAQ. ______________________________________________________________________ | | | 2. Crystal Shards | |______________________________________________________________________| Every shard in the game are included here except the ones you get from the bosses. I define the courses into sections. By sections I mean the different areas Kirby travels to. When Kirby goes out of one screen and into another he goes into a new section. The shards often hides under coloured blocks. The colour represents a special power which Kirby gets from swallowing enemies. Sometimes there are two colours included in the block. Then you have to mix the two Special Powers into a Power Combo (creating a Power Combo is described both in the manual and in the game so I see now reason explaining it here) represented by the colours. You can use any Power Combo on an one coloured block as long as the requested Special Power is included in the combo. Remember, if you can't find the requested combo in the course; look in the first and second course in the game. All powers can be found there. The first course in the last course you'll also find all powers except cutter. The colours: Bomb=Black Burn=Red Spike=Orange Stone=Brown Spark=Yellow Ice=Blue Cutter=Green ______________________________________________________________________ |______________________________________________________________________| 2.1 Pop Star Kirby's home: Pop Star. The little fairy crashes here and she gains Kirby's help. Here you'll find great fields, deep forests and magnificent castles. A game can't start better. First Course #1. In the first section. It's probably impossible to miss. #2. In the third section you'll find the shard under a black block in a lake. Collect the bomb power nearby and destroy the black block. #3. In the fourth section. Defeat Waddle Dee. Middle Bosses: N-Z and (Waddle Dee) Sections: four Second Course #1. In the section where you travel by lift over a pit, jump straight down to the great beyond where you see three stars upon each other. The shard's there. Be careful so you don't lose a life. #2. Defeat Bouncy in the fifth section and claim the second shard. You shouldn't have any problems defeating him. #3. Defeat Adelaine in the sixth and last section for the last shard. Middle Bosses: Bouncy and Adelanine Sections: six Third Course #1. Ye have to travel far for the first shard. In the fifth section you should pick up a Power Combo, cutter + cutter. Use it on the green block in the next section(sixth). #2. Above the entrance to section eight is the second shard seated. #3. Defeat that really cool penguin King Dedede to get the last one in the ninth section. Middle Boss: King Dedede Sections: nine ______________________________________________________________________ |______________________________________________________________________| 2.2 Rock Star Rock Star and Pop Star Hahahahaha! Lots o' rocks here. Kirby and his new friends travel through a vast desert a haunted temple, a deep cavern and a mysterious, probably alien crystal. At the end they have to defeat Pix: the strange crystals. :) First Course #1. In the second section, near the roof above the blocks. You won't miss it if you are up there. #2. Defeat Kacti in the third section and he'll give you the second shard. #3. In the fifth section near the entrance, there is a brown and yellow wall which covers the last shard. Use stone + spark and blow it up. You'll find the stone power in the beginning of the course and the spark power in the end of the course. Middle Boss: Kacti Sections: five Second Course #1. Search through the maze in the second section and you'll find the shard. Some floors fall apart if Kirby rest there. Just fall through some of these blocks. #2. In the third section in the room that's haunted there is a shard in the bottom, right in the middle of the room. #3. Another maze and this time King Dedede will help. Crush the walls with the penguins' cool hammer and you'll find the shard up in the upperleft corner. Sections: six Third Course #1. Use a stone power (which you can collect in for example course 1-2) on a brown block in the first section. Kirby will be able to claim another shard. #2. To reach this shard choose the left pit in section two, defeat fishbone in the next section and collect the shard in section four. #3. In the eighth section on the highest point. Watch out for the tree thingy. Middle Boss: Fishbone Section: eight Fourth Course #1. The first shard is visible in the third section. #2. You need to use bomb + spark to light up the fourth section. Collect the bomb power in the first section from Skud, a rocket and the spark power from one of those Spark-is in the third. When you use this power combo in the fourth section you will see symbols on the wall. In the next room there will be some switches on the floor. Press these down in the same order as shown in the previous room. (Press down on the pad while Kirby stands on them) #3. Defeat Spark-i in the seventh section and you can collect yet another shard from the evil forces in Kirby's world. Middle Boss: Spark-i Sections: eight _____________________________________________________________________ |_____________________________________________________________________| 2.3 Aqua Star Guess what! A water world, but a Kirby game wouldn't be a Kirby game without the waterworlds. Long beaches and watercaverns are what Kirby and his pals will travel. Watch out for Acro, lurking in the caverns. First Course #1. On the left side in the middle of the cave in the second section you'll find a shard. #2. Defeat Tick in the fifth section. #3. This one's a little tricky. You have to use Bomb+Ice on a blue and black block in the sixth section. Kirby will be an exploding Snowman Mwa ha ha ha! >D You'll find the powers somewhere in the course and the tricky part is to defeat Tick with it. My tip is to place Kirby to his left and keep exploding until he's gone. Be careful not to ram him and watch out for his little ones. Middle Boss: Tick Sections: six Second Course #1. In section three you must defeat Kany. To reach the shard you have to blow up the red and brown block. Guess what! You need burn + stone and those powers lurks in the first and second section. Kirby will be a volcano, though it's not very good fighting with (IMO) it surely looks cool. #2. In the fourth section Waddle Dee will take you on a rafting tour. If you grab all of the stars you will also grab the shard. #3. Behind one of the waterfalls in the fifth section. Hard to miss. Middle Boss: Kany Sections: six Third Course #1. In the third section you must go down the mountainthingy in the middle. There you'll find a black and green block. Blast it to whatever with (surprise) cutter + bomb. Kirby will be a ninja master, throwing exploding mornings stars. Ultimate boss killer someone said. I'm willing to agree. I almost forgot.. You'll find the powers in the previous section. Remember the green fish holds a bombpower and he explodes if you go near? Throw your already gained cutter power on him before he manage to go kamikaze. #2. Beat up Kapar in the fifth section to claim the next shard. Remember not to stand right next to him because then you'll fall down a whole which opens when you've fought him. #3. This one took me a while to figure out. Gain stone + cutter which you can get in the third and fourth section. Be careful not to lose the stone cause you won't get any more chances. In the sixth section blow away a green and brown block with your power and then place yourself on the platform above. Keep changing forms until you become Rick the Hamster. Then press left at the same time as you jump and you'll climb slowly up the wall. At the top you'll find the shard. Middle Boss: Kapar Sections: six Fourth Course #1. Near the roof in the third section. The stream is so strong so if you miss it you can't swim back for it. Keep to the left through the whole section and then swim directly to the roof and you shouldn't miss it. Watch the Blowfishes! #2. In the middle of the fourth section there is a pole. Climb all the way down and go to the right and you'll get the shard. #3. In the middle of the sixth and last section near the floor there is a shard. Keep to the floor and the strong stream won't be a problem. The rocks may hurt though. Middle Boss: Blowfish Section: six ______________________________________________________________________ |______________________________________________________________________| 2.4 Neo Star Many different types of environments here. A jungle, a cave, a mountain and even a volcano. One of the toughest worlds I think, though nothing gets really hard in this game, except the Boss Battles (the gamemode you can choose after clearing the whole game). First Course #1. There is a couple of traps with spikes under. In one of these, pretty late in the first section there is a shard instead. Jump on the traps, then quickly jump again and hoover and you'll discover which one that's not a trap #2. The next shard is on a ledge under the entrance to the second section. #3. In the treetops near the end to the fifth section you'll find the last shard. Middle Boss: Galbo Section: six Second Course #1. Fall to the left in the first section and you'll bump into it. #2. You'll get it in the second section if you press the A-button when Waddle Dee tells you to. #3. This ones tough. You have to pick up stone + bomb in for example 1-2 and keep it through the whole course. Kirby can with this power combo (JAY!!!)use dynamite. When you throw it on an enemy it will explode directly, if not it will explode in a while, remember to press down when you've thrown it and Kiby will put on his helmet. 'Cause when the dynamite explodes, everything on the screen will be destroyed including Kirby if he isn't wearing his helmet. It's in the fifth section. Middle Boss: Drop Sections: seven Third Course #1. Blow up the orange bloke with a spike power in the first section. You'll find both the spike power and the shard in this section. #2. In the third section Adelaine has painted a picture, a hat, a umbrella or a pizza. In the next section there are lots of blocks. Blow away some of the blocks so it looks like the picture. It should look like this. And the shard will show up. As shown, this is more simple then in the picture. Hat Umbrella Pizza _________ _ _____ |_|_|_|_|_| _|_|_ _|_|_|_|_ |_|_|_|_|_| _|_|_|_|_ _|_|_|_|_|_|_ |_|_|_|_|_| _|_|_|_|_|_|_ |_|_|_|_|_|_|_| |_|_|_|_|_| |_|_|_|_|_|_|_| |_|_|_|_|_|_|_| |_|_|_|_|_| |_| |_|_|_|_| _|_|_|_|_|_|_ |_| |_|_|_| |_|_|_|_|_|_|_| |_| |_|_| #3. The last shard is between two rocks below the screen kinda, in the fifth section. Start searching after the big mountain wall. Sections: five Fourth Course #1. In the third section you'll ride King Dedede. Hammer away all the pelars and you'll find the shard in the upper part of a pelar. #2. You will need the ice power in the fifth section to blow away the red block (strange, huh?) to get the first shard. #3. In the seventh section you will find the shard way up to the left. Sections: seven ______________________________________________________________________ |______________________________________________________________________| 4.5 Shiver Star A snow world of course. One genuine snow course, a walk on the clouds, go shop a little in the mall and of course beat the bad guys in the factory below. First Course #1. Above the second igloo in the third section there is a shard. #2. Blow up the Ice thing with a fire power in the fourth section, then defeat Chilly and claim the second shard. #3. Below the rightmost frozen lake, there is a shard. Reach it by going down the lake to the left of the rightmost lake and then swim through a tunnel into the the lake with the shard. Middle Boss: Chilly Sections: six Second Course #1. Below a cloud in the middle of the second section a shard's teasing you. When you see a cloud with only one Skud (a rocket) on it, prepare to jump down a whole in the following cloud. Go to the left and you'll find the shard. #2. In the third section and when you're in the Zebon (green bubble), aim north-west and you'll bump into a shard. #3. Search the fourth section for a spike power and the fifth for spike. Then pay Mopoo a visit in the sixth section and kick his butt. Then destroy the frame with your new power to gain yet another piece. Middle Boss: Mopoo Sections: six Third Course #1. Way up to the left in the second section the first shard is suited. It's on a ledge. #2. Defeat Pupa in the fourth section and take his shard. #3. Adelaine has painted some fruits in the fifth section. In the sixth section it's up to Kirby to press the blocks in the same colours as the fruits in the right order. Here goes: Orange=Orange Lemon=Yellow Melon (a melon with a thingy on)=Green Coconut (looks like a pear)=Brown Grapes=Purple Cherry=Red The Last Fruit :) =Pink Middle Boss: Pupa Sections: eight Fourth Course #1. Get spike in 5-1 (or whatever) and stone in the second section and Kirby's will be a drill. Drill away the brown and orange blocks on the right side of the section. Get on the ledges next to the blocks and drill trough the walls. And you can climb to the first shard. #2. Get spark + cutter in the third section and Kirby will be Darth Kirby =). Use your lasersword on the cage in the fourth section and Darth Kirby will be able to get it after chillin' down Burniss. #3. In the seventh section almost at the top to the left the last shard is. Work fast and carefully and you will get it without losing a life cause' there is a dangerous robotdriven wall after you. Middle Boss: Burniss Sections: seven ______________________________________________________________________ |______________________________________________________________________| 2.6 Ripple Star A really nice and pleasant place... until Dark Matter came. Follow Kirby and his friend over Ripple Star until they brake into the castle and settles the score. First Course #1. In the first section... do I really have to wright more than that? #2. Defeat Sawyer in the second section. #3. Get Spike from the first section and bomb from the third. Then blow up the black and orange block in the third section with Kirby's really boring spike bomb ability. Middle Boss: Sawyer Sections: three Second Course #1. Get spark from another course, 6-1 maybe and enter the second section. Then blow up the yellow block and another shard will be yours. #2. In the fourth section, swim to the far most left(out of the screen) and grab the second shard. #3. There will be a transformation... Kirby transforms into Darth Kirby. Use your spark power you got from 6-1, then, mix it with a cutter in the third section and you'll get the coolest (IMO) power combo in the game. A laser sword. Blow up the green and yellow pillar while you're invincible in the fifth section and you will get it. Section: six Third Course #1. Defeat all the enemies in the second section. #2. Get fire + spike in the second or fourth section then head into the sixth. Then shoot an arrow with your newgained power combo right in the middle of the floor in the sun. In the middle of the sun. When you've defeated all the enemies in the room the shard will appear under the block in the middle of the sun. #3. Defeat all the enemies in the tenth section. Section: ten ______________________________________________________________________ | | | 3. Bosses | |______________________________________________________________________| The bosses in Kirby 64 are typical "Kirby bosses". They can be tough at first, but if you're a good player and practise a lot it's absolutely possible to beat all the bosses without losing energy at all. That's the good part of the Kirby bosses. They're tough but if you play perfect you wont lose energy... and if your not as clumsy as I am (sigh). When you've beaten the game 100%. You'll be able to choose Boss Battles from the options menu. And there you'll have to battle all the bosses in the game in a row, you will only have your six energy "things" and no chance to recover and you are not allowed to use any Power Combo. This may seem tough, but as I wrote above, if you're good and know how to dodge every attack and not clumsy you may even finish this with all your energy left. Though I warn you. It's really tough. Below I will explain how to beat every boss and how to dodge every attack without losing any energy. This is more a guide for the Boss Battles where you can't use Power Combos so I haven't included strategies when using Power Combos. And besides it would be way too easy using those. Right? :) ______________________________________________________________________ |______________________________________________________________________| 3.1 Pop Star: Whispy Woods Dear ol' Whispy Woods always picking fights with Kirby. I can't think of any Kirby game where Whispy isn't included. This is probably one of the easiest Whispys ever. I miss Kirby's Dreamland 3 where he goes crazy and runs after you after a while. A big tree! :) The battle takes place on a circular path around the boss. You battle him in two steps. First three little trees will wonder around the path. They are Whispy's little ones and of course they're all named Whispy Wood Jr. They will jump and walk and it hurts if you bump into one of them and don't get in their faces cause they shot short-range clouds ahead of them. Of course Whispy won't sit around watching the kids get beaten up. He spits apples at you which you must avoid and catch (this ain't hard) and then spit at the small trees. They can take two apples each. And then Whispy gets real angry. Then he'll try to hurt you using either his roots shooting up from the ground or shake his fury head and drop apples at you. He'll shoot four pointy dangerous roots up at you when he starts to shake. One in front of him, one behind, on to the left and one to the right. Do not stand in either of these directions to him or you'll be hurt. If he has done his root attack he'll do his apple attack after that. Now run either to your left or right an you'll probably be where the apples will fall. Look up at the tree and watch so you won't get hit by any apples (this is easy) and when they have fallen to the ground simply suck one or two apples up and wait for the root attack again. When he does the attack spit your apple(s) out at the roots. He'll take six apples before he's history. He's the easiest boss in the (IMO) game and when going for the Boss Battles you probably won't lose any energy. Be sure not to get any apples in the head. ______________________________________________________________________ |______________________________________________________________________| 3.2 Rock Star: Pix Ever heard of these guys? I sure haven't. Three annoying little pixel like crystals living in the big, strange (,alien?), crystal. One red, one green and one blue (RGB), so they have to be some kind of pixels. Oh well... Now to the battle! The battle takes place on a circular path like the last one and the first step is just about dodging, you can't hurt 'em. First the red one will be nasty, cutting like a sword through the path. Simply jump. Then the green one will show up as well and they both will attack in another way. They will slice their sword like tails in circles. Don't run, try instead to dodge the attacks by predicting its pattern. Try to look at the attacks and you'll know how to do. Remember they will change directions. Then the blue one will also appear. This is easier than the last attack I think. This time you mustn't run and you must predict good. When they're finished it's time to kick ass. Now don't stand on any of the large tiles in the path because there will show up some strange things that hurt Kirby. The Pixels will do three different attacks. They will gather together and propeller against Kirby. Just jump up into the air and float and you'll avoid the attack. Next one. They will use individual sword like attacks and they will go back and forth. Either try to predict the attack or run until they change direction. The last and the easiest. They will go in one direction spitting fire balls under them. Jump over them or time your run under the b-stards right. How to attack? Use the things coming up from the ground and spit it at the pixels. Easy. And remember: that spitting a red thing at the red pixel will cause it more damage. The same thing for green and blue as well. It ain't hard just annoying. Because when you go for the Boss Battles you can lose unnecessary energy without really helping it cause it's so hard to predict. The darn crystals will change directions oftenly and this makes it more difficult. I'm of course meaning the first stage of the boss. I've often found myself losing one or two energy "things" here and saying: "Man, I needed this energy for the tougher bosses.". This boss can be a pain in the ars. ______________________________________________________________________ |______________________________________________________________________| 3.3 Aqua Star: Acro As always a water world and then there must be a water boss. Acro is a mean looking (killer) whale which Kirby must face at the bottom of the sea. Or in the bottom of a cave. I'm not really sure. The first stage of the battle will take place in two screens at the bottom of the sea. The whale will go backwards constantly spitting skulls, fishbones or gordos. You should inhale the first two and try to spit at him. Gordos are invincible, they will bounce at the sea bottom. When Acro reaches the wall he will stop and charge an attack. Place yourself at the sea bottom near the other wall. Either he will first shake and then go in a straight line through the screen, into the background, swimming back to the foreground in an attempt to ram you (you'll see where he'll go) and then you'll see a shadow at the bottom where he'll land. Don't stand there! Swim to the side of the shadow and start sucking and you'll inhale one or two rocks which appears after he has landed. Shoot these at him, right after if you're fast or when he starts to spit again. When he has done this attack do not swim to his left if you're at the right side of the arena or to the right if you're at the left side because he'll retreat that way. He also might do another attack. First he'll swim in a soft straight-forward movement over the screen and try to belly pound poor Kirby. Well watch the shadow and move to the side (right if you're at the left screen and vice versa) and inhale the rocks. Don't spit just yet. Unlike the other attack he will continue out of the screen then charging back and do another belly flopp and pound. Spit the inhaled rock(s) at him and after six hits the mean whale will fall to the bottom causing the ground to break. But do not fear, because the screen will scroll upwards and Kirby has to swim up all the time. Keep to the middle of the trail because stationary enemies will say "hi" during the trip to the surface and an angry whale as well. No he will swim up shooting torpedos at you. They're are easy to avoid. When he's finished watch where he swims back because a couple of seconds later he will charge over the screen at the exact same position. Well don't be in the way. How do hurt him? Well, inhale the fishes or Acro's torpedoes and shot it at him when he charges upwards. Remember to shoot a little before he crosses you or you'll miss. Cause he's fast, even though I have to live with the European TV-system PAL. You think it's taking too much time? Well inhale a torpedo and spit it at the next torpedo Acro shoots at you and voila, you have double damage at Acro. Last words here... I might mention all the regular enemies Acro have on his side. He spits Bonehead, Fishbone and Gordo and the enemies you meet while he hunts you to the suface are Pedo, Blowfish, Flooper and Squibby. ______________________________________________________________________ |______________________________________________________________________| 3.4 Neo Star: Magman Well the last course was a volcano so it has to be a boss there. It's like that in every game. Magman is a large lava monster who wants to burn your tail. Magman is in the background, you in the foreground. You have four tiles to move on. At first three fireballs will pop up between the tiles. Suck one up, ready to spit at da monsta. Now he'll do one of three different attacks. Either he will send three tentacles to three of the platforms. Stand on the one that hasn't a tentacle spiting your fireball at one of the others. Another one he'll send tentacles one at a time to the tiles shooting these up in the hot roof hurting the one on the tile. Jump around on the tiles where there is no tentacle approaching and spiting at the tentacles that's up in the air. Or he'll send two tentacles up into the air that bends over the platforms in the middle, one at a time. The best would be not to stand on any of the middle platforms. But you probably will be there for the most so you have to avoid the attack some other way. Well the first tentacle to show up will bend first so when it starts to bend fly over the bend, automatically avoiding the other bend. Then spiting your fire ball at he enemy. The fire balls will pop up after every attack so don't jump between the tiles when this happens. After six hits the monster change his strategy into something more aggressive. When he's starting to explode don't stand on the leftmost platform... ...because the tile will disappear and the monster shows himself in the foreground. He's that big! W-What's this?! He's following you!!! AAAAGHHHH!!! Jump on the platforms as the screen scrolls to the right. Then you and Mr. Magman will be on solid ground where the fight will continue. Three different attacks. Watch him carefully. If he starts to inhale air, quickly stand exactly next to him and his flame thrower will go over your head. Or he will bash his head up into the roof and little rocks will fall at you. Let a few fall at first just dodging them and then suck one or two up and spit them at Magman. Keep your eye at the rocks, it's easy to lose energy, especially if you're trying to suck up the first rocks. He also might melt them down to a fire puddle moving over the screen and then spiting up Burniss which you should inhale one or two. Spit these at him when he changes back to his "solid" form. After six hits he'll go down. Don't float to near him when he's a puddle, the steam is devastating. I think this is one of the funniest bosses in the game. In the beginning he's hard, but if you know how to do, it's pretty easy to leave the battle without losing any energy. Watch the bend attack! ______________________________________________________________________ |______________________________________________________________________| 3.5 Shiver Star: HR-H/HR-E Is it just me or does this boss look like he's from a cheap PlayStation game? Oh well... he looks a little cool. You fight in the factory. HR-H in the background, Kirby in the foreground. He has four attacks to offer you and you can take advantage of two of them, or three depending how you see it. Place yourself in the middle (your starting position) and be ready. The most usual attack, he's rocket launcher. You'll see the shadows so no problemo. Inhale one if you feel lucky. Another usual attack his punch (or something) which you'll see him charging. To avoid this you have to fly high and you could shoot one rocket at the arm. But then you have to have good timing. You have to spit the rocket so he'll draw his arm over it but you must be able to escape in time. Not recommended if you're taking on Boss Battles. The third attack which guaranty you two hits at the same time: He'll charge both arms to crush Kirby, but you start to float and quickly move to the left or right 'cause he'll move his arms upwards. Then land and start inhale. Because he will smash down his arms causing 2 boulders to show up. Shoot. Easy, huh? The last attack takes a while to get used to. Watch his eye during the battle. If you see it turning quickly to the left, jump, he'll shoot a fast laser stream on the ground. Here you can lose unnecessary energy if you're slacking off. Six hits, well three if you're following my example until HR-H feeling for a little upgrade. HR-H knows that he has got no chance so he develops into HR-E. And he gets into the foreground for a close combat. He's a little tougher. To start with he'll be following you during the battle making you constantly running to the screen left like. Keep there all the time because he mostly uses his scissors attack and you don't want Kirby to get a head-cut :) He'll also fire four small rockets, which may be a little tricky to avoid, but look at their pattern and you'll soon know where to stand. You can suck one of this up and then shoot at HR-E (must jump a little). He'll also fire a big rocket. Start inhaling when you see it coming and you'll inhale its front part. The rocket will hesitate then charging again. Jump over it and shot the front part at the robot. After he lost half of his energy, he'll fly up in the air. Place yourself in the middle of the arena waiting for him. When he gets a few centimetres above your head run to the left and he'll bump down next to you. After six hits the robot will explode ones and for all. This is one of the less easy bosses in K-64. Be careful and get used to his laser stream. Watch the eye. That's my words of wisdom. ______________________________________________________________________ |______________________________________________________________________| 3.6 Ripple Star: Miracle Matter Might seem hard at first but not really. A big ball with holes in, can change into all elements. He'll change shape constantly. Here's a guide how to handle all the forms. Bomb: He'll be a big purple ball, sending out four smaller balls, bouncing around the screen then dividing into smaller balls which you should suck in and spit at him. Keep in a corner and if a ball gets to near. Jump up in it and it will disappear. Move back and forth if you feel like it. Burn: A fire ball moving on the screen. Do not stand right under him, to his left or to his right. He will shoot flame clouds in those directions and then leave fire balls after him which you should use as ammunition. When he has done this three times he wont do anything more. Cutter: Stand in one of the corners and he can't hurt you. He will be a green thing moving in circles over the screen. When he gets near, inhale his rear part and shoot at him. Ice: An ice cube with smaller ice cubs circling around him. Well be careful not to get too close or you'll get hurt. Inhale two ice cubs and shoot these at him. Repeat the process. Spark: A stationary light thing sending out smaller light streams. Watch out for this. Look at the screen while you dodge carefully. The streams will become balls which you should spit at Miracle Matter. Spike: A orange spiked ball sending out eight spikes. Stand in a corner and wait for the spikes to become triangles which you can shoot at the boss. Inhale and shoot (two, if possible). Remember to stay exactly in the corner. Stone: A stone surrounded by smaller stones. Rush to the left part of the screen, then the right, watching him dump two stones. Suck one up, then keep in the right corner. Shoot the stone at another stone, just showed up. Suck these up and shoot these at the boss. He takes a whole lot of hits. Sometimes he explodes while you attack him, then he will retreat directly and continue with another move. Losing energy is easy, cause it takes a while learning all his moves. ______________________________________________________________________ |______________________________________________________________________| 3.7 Dark Star: O2 Last boss in K-64, though toughest he's nothing compared to Dark Matter in Kirby's Dreamland 2. A big white ball with wings, a big red eye and a halo. Also a bandage and a green, yuckie tail on the underside. Strange enough? Well you can fly this time with the help of Ribbon and you'll shoot crystal shards at him with B. The strategy is pretty simple. You'll see him shooting small mines at you. This hurts so when you see a bunch of them coming move away to another part of the screen. There shoot three or four shards which automatically hits the eye. Remember you can't hit him while you're moving. Then quickly go to the next. Conclusion. Shoot a little, move, shoot a little, move. Use all the four corners, don't just keep going back and forth. If you're timing is right you wont lose any energy. It's not this easy. When you have gained a couple of hits he'll start to shiver and you can move upwards to shoot his halo. Shoot until it disappears. Then move under him and you'll see a green tail leaking green liquid. Shoot at the tail and YES! finally he'll start losing energy. Repeat this procedure ones or twice and you'll finish him. Practise before you meet him in the Boss Battles. You must get the timing right. Don't go slacking off while he shivers you haven't got the time. ______________________________________________________________________ | | | 4. Power Combos | |______________________________________________________________________| The new part about Kirby 64. The Power Combos. There are seven special powers which you can mix to make 28 different combinations. Plus the seven originals, which gives Kirby 42 abilities, only kidding... ha ha...ha. 35's the right answer. I'll explain all the abilities, explain what's good and bad and give it a grade on a scale from 0 till 5. The grade depends on how good (useful) the ability is and how fun it is use. Of course it's only my opinions. 5 is best, 4 is very good, 3 is good, 2 is so-so, 1 is bad and 0 is worse. Many FAQ writers explain everything about the game. Even if it's explained in both the manual and the game several times. I'm not one of those. It's unnecessary and boring. So you have to figure it out by yourself how to make the Power Combos and if you can read and have an IQ above 25 you shouldn't have any problems at all. ______________________________________________________________________ |______________________________________________________________________| Bomb Kirby throws bombs, as it hits the ground or an enemy it explodes. You can choose between three different ranges. For a longer throw, keep the A-button pressed for a longer time. Be careful when charging cause enemies will gladly bump into you from behind. Grade: 3/5 Burn Kirby shoots himself forward a little bit, destroying everything in his path. But the boost is too short to be effective and when it's over you'll easily bump into enemies and lose health. Grade: 2/5 Cutter Kirby throws away his face like a boomerang destroying everything in its path. This might be good but it's slow and the fact that you can't float when you're face is gone, really ticks me off. Grade: 2/5 Ice Kirby blows ice around him. A really effective attack that turns the enemies into icecubs. Grade: 3/5 Spark Kirby sparks and destroys every attacking enemy. Not very special and he can't move while doing the attack. But it looks cool. Grade: 3/5 Spike Like Spark, but he spurts out spikes instead and it doesn't look as cool. And it disappears if you hold the botton too long. Grade: 2/5 Stone Kirby can turn himself into a stone. He's invincible, but he'll fall quickly. Press B again to go back to plain 'ol Kirby. Grade: 2/5 Bomb + Bomb Kirby can spit missiles from his mouth. He can shoot one, two or three missiles at once depending how long you hold the A-button. If you have three enemies in front of you and you shoot three missiles the missiles will hit them all. Effective and cool. Grade: 4/5 Bomb + Burn Really good. Kirby explodes each time you push B. Destroying enemies near him. In mid-air you push two times more, doing bigger damage. At the third push the whole screen will explode. Kirby takes of course no damage. Grade: 4/5 Bomb + Cutter Kirby will throw exploding morning stars at his enemies. Very effective and someone says that it is the ultimate boss killer. I'm willing to agree. Grade: 4/5 Bomb + Ice Kirby will turn into a snowman with a bomb instead of a head. The bomb is ticking and it will explode when the time is out or when Kirby hits an enemy. Be careful, because if the enemy uses some kind of weapon the snow costume won't help. Grade: 3/5 Bomb + Spark Kirby will turn into a lightbulb, but he'll shatter after walking around a while. He is invincible while he's being a lightbulb. Remember he will also light up dark areas...*cough**course*2-4*cough*. Grade: 3/5 Bomb + Spike Boring. Kirby will be a ball full of spikes. He can hover around but really slowly. Press B and spikes will spurt out. Grade: 2/5 Bomb + Stone Sooooo cool! Through a dynamite. If it hits an enemy it will blow up instantly, if it hits plain ground it will take a couple of seconds. When it explodesm stones will blow up all over the screen, destroying everything and hurting Kirby. Quickly press down when you've thrown it to take your helmet on which will protect you against the massive explosion but not against enemies. Strange. You can also go away from the screen. Grade: 4/5 Burn + Burn Like Burn but larger, and more powerful. Flashy. :) Grade: 4/5 Burn + Cutter "Wield thy sword." Funny, funny, funny. Kirby will get a giant, flaming sword. Press B to wield it and "up" to put it above your head, then press B to throw it. Of course you'll have a new one. Guess which button, yep, B to pick it up again. Grade: 5/5 Burn + Ice Hmm... Is there anything useful about this? Kirby will turn himself into an icecube and then melt himself. This happens during a half of a second. It's the melting process that's dangerous. Grade: 1/5 Burn + Spark KAMIKAZE! The funniest tied with iceskating and double saber. Kirby will scratch his head and put it on fire and then go berserk and destroy all enemies. Mwahahaha! But be careful because it won't last that long and you'll easily fall down. Grade: 4/5 Burn + Spike Kirby will be equipped with a proper bow and flaming arrows. Or should I say, he will be turned into a bow. Decide altitude and length at the same time holding B. Grade: 4/5 Burn + Stone A volcano but not that good. Kirby shots away short-range stones in any direction. He's stationary while he's doing this. Grade: 2/5 Cutter + Cutter !No me gusta! Like cutter but worse. Yeah, it's bigger but shorter range and slower and you may hurt yourself even graver if you've send your face away. Grade: 2/5 Cutter + Ice Kirby goes ice skating and he attacks his enemies doing little pirouettes when press the A-button. Beware, he's hard to control in this combo and you'll lose energy when you least know it. But it looks funny! Grade: 4/5 Cutter + Spark "At last we will have or revensh." YES! You are Darth Maul. Though you'll have a yellow double saber instead. Press B to take it out. Press again and Kirby'll will do a cool little combo protecting from all directions. Cool and effective, my favourite, no question about it. Full score! Grade: 5/5 Cutter + Spike Press and hold B and Kirby's arms will be large and have a lot of teeth. He'll smack them together, which will protect you against enemies from all directions. Yes, very effective. Grade: 3/5 Cutter + Stone You'll randomly turn into a statue of an animal- buddy from Kirby's Dreamland 3. All of them weight pretty much so they can crush enemies. When you turn into a buddy the transformation hurts nearby enemies and when you change back (press B) that will also be lethal. Rick: A hamster. He might not jump high, but if you stand near a wall and time your pushes at the A- button right he'll climb it. Coo: An owl. He can fly, not as good as the little bird though. Kine: A fish. I though he stunk in Kirby's Dreamland 2 but here he stinks even more. He can't swim, he can't jump, he can't even move. But he can turn around. :) Pitch: A cute little bird. Like Coo, but he's lighter and can fly higher. Nago: A cat. He's the biggest I think and he can do a double jump. Oh Yeah! Anyone I forgot? Mail me. Grade: 4/5 Ice + Ice Kirby will be a snowball and roll over enemies and capture them in his snowy body. It's slow but effective. You're invincible except for pits and uncomftarble materials like lava or spikes. If you hit B the snowball will shatter and it will also do this if you hit a wall. Grade: 4/5 Ice + Spark LOL, LOL! Kirby will turn into a refrigerator! And he will spit food automatically which will destroy enemies and for you to eat and regain lost energy. Grade: 4/5 Ice + Spike Not that funny. Kirby will send icespikes out of his body, destroying everything around. Works like Spike. Except the fact that the longer you hold the button the taller the spikes around him will be. Grade: 2/5 Ice + Stone Like curling? Kirby will turn into a curling stone(stone?) and he'll glide over enemies in front. He isn't controlable when he's in this form, but it looks funny. If he bounce against a wall he will continue in the other direction. Grade: 4/5 Spark + Spark Kirby will create a devastating forcefeald around him which gets smaller if he moves. And then he can just move very slowly.' Good defence! Grade: 3/5 Spark + Spike LOL! Kirby turns into a lighting conductor and he summons a fast lighting through him. Enemies near or above will of course be destroyed. He can't move but... zap! Grade: 4/5 Spark + Stone This one's funny. Kirby throws an electric boulder which will after that go randomly, widely around his body. Looks funny but ye'll never know where it'll go. Grade: 3/5 Spike + Spike I don't know. Never found this very interesting. Kirby turns into one of these handy-dandy claspknives and he'll send all kind of stuff out from his body. Like the ordinary spike but better range. You can't move. Grade: 2/5 Spike + Stone Oh may... One of Kirby's arms will become a very devastating drill. Hold B and Kirby will advance quickly with the drill, destroying everything in front. Release B and he'll let it go. Grade: 4/5 Stone + Stone Kirby turns into a very big, invincible stone. Very effective because you can just run through whole groups of enemies. But you'll move very slowly and you can't jump. Grade: 4/5 ______________________________________________________________________ | | | 5. Enemy List | |______________________________________________________________________| Ah... the enemies. Those funny looking and simple enemies in the Kirby games. Kirby 64 also got a lot of enemies and they are just as cool as in the earlier games. They aren't too difficult to defeat, but they are everywhere! Here I will list all enemies in the game. The list is built upon the enemy info cards which you collect through out the game. Below follows an example where I explain all the stuff I've written on the cards. A number: If you look at the "Enemy Info" menu you'll see that all enemies are marked with numbers. That number is marked here as well. Name: The cards show their names as well. Location: In which courses the enemies may be found. If you see the number 3-1, it means that the enemy can be found in the third world's (Aqua World) first course. And of course 2-4 means the fourth course in the second world. Not that hard, right? I will list all courses in which the enemy is located. The enemies may be present during the bossfights. If the requested enemy is present at a boss fight I will write the boss's name. Also, some enemies are included in the tutorial. That will of course also be mentioned. Middle Boss at: You know the large versions of the enemies which you can found through at the game? I call those enemies Middle Bosses. I could have called them mid-bosses as well, but I chose Middle Bosses. If the enemy is a Middle Boss at some course I write which one here. Or else the text N/A will be shown. Decription: Here I tell you how the enemies look like. Colour and all sorta stuff. Movement and Attacks: How the enemies move and attack. Need I say more? How to defeat: How you defeat the requested enemy. If the enemy is one of those annoying figures stuck in the background or some strange invincible block the text N/A will be shown. Effect: This one doesn't say much, right? When you have inhaled an enemy and then take it out using the R-button it might do something special. For example Bronto Burt flies away with Kirby. If it doesn't happen anything special the text "None" will be showed and if you can't inhale the enemy the text N/A will be showed. It's a different animation for the situations when Kirby throws and when he spits it out. The spit out sequence is never anything special for any of them. ______________________________________________________________________ |______________________________________________________________________| 1. Name: Whispy Woods Element: Boss Location: Boss of Pop Star Middle Boss: N/A Description: A huge brown and green tree. He has two black eyes, a branch as a nose and a circular mouth. Movement and Attacks: Look at the Boss (3.1) part. How to defeat: Look at the Boss (3.1) part. Effect: The apples: None 2. Name: Whispy Woods Jr. Element: Whispy Woods's helper Location: Boss of Pop Star Middle Boss: N/A Description: Looks like Whispy but a lot smaller. And he has one leaf on his head instead of a whole crown of leaves. He has two branches as arms. Movement and Attacks: Look at the Boss (3.1) part. How to defeat: Look at the Boss (3.1) part. Effect: N/A 3. Name: Pix Element: Boss Location: Boss of Rock Star Middle Boss: N/A Description: Three little pixels. Red, Green and Blue. Very small cubs, no faces. Movement and Attacks: Look at the Boss (3.2) part. How to defeat: Look at the Boss (3.2) part. Effect: None 4. Name: Acro Element: Boss Location: Boss of Aqua Star Middle Boss: N/A Description: A mean looking whale. To be precise a killer whale with a grey body and a white belly with same coloured spots above eyes. Movement and Attacks: Look at the Boss (3.3) part. How to defeat: Look at the Boss (3.3) part. Effect: Look at the Boss part and enemy list. 5. Name: Magman Element: Boss Location: Boss of Neo Star Middle Boss at: N/A Description: He's a dumb looking red bulb with two small eyes and a big mouth. He's a part of the lava. Movement and Attacks: Look at the Boss (3.4) part. How to defeat: Look at the Boss (3.4) part. Effect: N/A 6. Name: HR-H Element: Boss Location: Boss of Shiver Star Middle Boss at: N/A Description: A big robot who looks like he comes from a cheap PlayStation game. :) Hard to describe precisly... First a big jar with many spots and kind of propeller arms on the sides. Movement and Attacks: Look at the Boss (3.5) part. How to defeat: Look at the Boss (3.5) part. Effect: None 7. Name: HR-E Element: Boss Location: Boss of Shiver Star Middle Boss: N/A Description: Developed form of HR-H. Also looks like he comes from a cheap PlayStation game. This one, though, lies down instead and has huge scissors. Movement and Attacks: Look at the Boss (3.5) part. How to defeat: Look at the Boss (3.5) part. Effect: None 8. Name: Miracle Matter Element: Boss Location: Boss of Ripple Star Middle Boss: N/A Description: A big stone thing with holes in. Can transform into any of the seven elements. I don't have to describe all of them, right? Movement and Attacks: Look at the Boss (3.6) part. How to defeat: Look at the Boss (3.6) part. Effect: None 9. Name: O2 Element: Boss Location: Boss of Dark Star Middle Boss: N/A Description: This is hard. He kinda looks like a white ball with wings and a big red eye. He also has a halo on his head and bandage below and a strange yuckie green tail under him which appears later. Movement and Attacks: Look at the Boss (3.7) part. How to defeat: Look at the Boss (3.7) part. Effect: N/A 10. Name: N-Z Element: None Location: Tuturial, 1-1, 1-3, 6-3, Dark Star Middle Boss: 1-1 Description: A small grey ball with spikes on his head. He has two small, black eyes and two small white feet. He's like the Mario world's Goomba. Or maybe it's Bobo who's Goomba's correspondence. Movement and Attacks: Just walks around. Very slow. How to defeat: Attack it. Effect: None 11. Name: Rocky Element: Stone Location: 2-2, 4-2, 4-3, 6-3 Middle Boss: N/A Description: Umm... A stone... with eyes and a pair of small feet, he's brown by the way. Movement and Attacks: Often tries to fall down at Kirby from ledges so beware. When he's at the ground and when he hasn't given Kirby a headech he'll walk back and forth slowly. How to defeat: Attack Effect: None really. Hehe... He throws a away a rock, the size of himself like a Soccer ball. 12. Name: Bronto Burt Element: None Location: Tuturial, 1-1, 1-3, 2-1, 2-2, 3-1, 3-2, 3-3, 4-1, 4-2, 4-3, 5-2, 5-4, 6-1, 6-3 Middle Boss at: N/A Description: A pink ball with mean looking eyes and a couple of light flywings. Movement and Attacks: Flies around. Sometimes back and forth, sometimes up and down. How to defeat: Attack Effect: He lets Kirby fly up in the air for a while, than he's too tired. Not too strong this fella. Put him in the mouth and he'll recover. He flies away when you throw him. 13. Name: Skud Element: Bomb Location: 1-3, 5-2, 6-3 Middle Boss: N/A Description: A happy looking rocket with a white body with a face. He has a red top and a pair of same coloured feet. Movement and Attacks: He aims for Kirby but tastes the grass mostly. How to defeat: Attack but be careful. Effect: When throwed he's fired like a rocket. 14. Name: Gordo Element: None Location: 1-2, 1-3, 2-1, 3-2, 3-3, 3-4, Acro, 4-2, 4-4, 5-1, 5-3, 5-4, 6-3 Middle Boss: N/A Description: A black ball with blue pikes around it. It has a couple of non-saying eyes in the middle. I don't think he cares much about what happens in his surroundings. Movement and Attacks: He moves in a premade pattern, rather slowly. How to defeat: N/A Kirby doesn't want him in the stomach. Effect: N/A 15. Name: Shotzo Element: None Location: 1-1, 2-2, 4-2, 5-3, 5-4, 6-1 Middle Boss: N/A Description: A blue-grey canon. He can shot in different directions. Nothing special, really. Movement and Attacks: Stationary. He shoots small shots regularly. How to defeat: N/A If you gotta pass, time it right. Effect: N/A 16. Name: Spark-i Element: Spark Location: 2-4, 5-4 Middle Boss: 2-4 Description: A small ball with a red eye. He has a shield, divided into four parts and he shatter it when he attacks. Movement and Attacks: He's often stationary and he shoots at Kirby small energy balls regularly. Be careful because they're fast. How to defeat: Watch the balls pattern and then attack. Effect: Effective. Hold him over your head and he'll shoot three energy ball forward. Rather frequent actually. 17. Name: Bouncy Element: None Location: 1-1, 1-2, 1-3, 2-2, 3-2, 4-3, 4-4, 5-3, 5-4, 6-3 Middle Boss: 1-2 Description: Cute fella, kinda. :) A pink ball with a large red stripe and a rosette in the same colour. He has a spring below. Guess in which purpose? Movement and Attacks: Jumps up and down, mostly at the same spot. Often really high. How to defeat: Attack when your at the same altitude as Bouncy. Effect: None, really. Bounces when you hold him. 18. Name: Glunk Element: None Location: 1-1, 1-2, 2-2, 2-3, 3-1, 3-3, 3-4, 4-2, 5-1, 6-1, 6-2 Middle Boss: N/A Description: A green thing with a pair of eyes. He has a red mouth with filters. Movement and Attacks: Stationary. Shoots stuff up in the air. Often found underwater. How to defeat: Attack. If you just want to pass; time it right. Effect: He'll shoot upwards quickly. Birds beware! 19. Name: Slushy Element: None Location: 5-1, 6-2 Middle Boss: N/A Description: A jellyfish. It's white on top with a pair of black eyes. Blue below. Movement and Attacks: He's staionary underwater, well, almost. He bobs up and down very slowly. Not a big threat. How to defeat: Attack Effect: You swim much slower with this fella over your head. 20. Name: Chilly Element: Ice Location: 1-2, 2-3, 5-1, 6-3 Middle Boss: 5-1 Description: A mean looking snowman with a bucket on his head. Nasty fella! Well, it has got a pair of eyes and two orange balls as arms on the sides. Movement and Attacks: He moves back and forth and when he reaches the edge of his pattern he stops to do an iceattack. Do not fear because the attack is not too dangerous. If you want his ability be sure not to throw another ability at him when he does his iceattack. How to defeat: Attack Effect: Falls apart when you throw him. 21. Name: Propeller Element: Ice Location: 2-2, 3-2, 4-3, 5-1, 5-3, 6-1, 6-3 Middle Boss: N/A Description: Cool guy! :) A happy looking blue blob with a propeller on top. Movement and Attacks: Flies around slowly. Sometimes he seems to hunt Kirby, sometimes he seems to fly in a premade pattern. How to defeat: Attack Effect: You fly away. Kind of like Bronto Burt but at a certain altitiude he blow himself up instead. 22. Name: Glom Element: None Location: 3-1, 4-2, 5-3 Middle Boss: N/A Description: A frog which lives in a small hole in the wall. He stick his head out and two arms. He's bigger than average enemies. Dumb eyes on top, green above and white below. He's red in his mouth, duh! Movement and Attacks: He hides in his hole (you can see his eyes) until Kirby gets close enough (like a centimeter) then he pops out and tries to take a snack of Kirby. How to defeat: N/A Place Kirby just some centimeter next to hole. Wait for him to pop out and then pass. Effect: N/A 23.: Mahall Element: None Location: 4-3, 5-3, 5-4, 6-2 Middle Boss: N/A Description: An orange blob with black, small eys. He has a green plate on top. Movement and Attacks: Stationary. This guy shoots bubbles in Kirby's direction when he is not in sight. Strange, huh? When he sees Kirby, he dives into the ground and you can only see his little green plate. How to defeat: No reason to send this guy to the river of Styx really, but if you really want to, surprise attack him when you're not in sight. Jump up to him (or down) when he shoots bubbles. If you attack him while he's a plate he'll explode and that hurt you so be careful. I'd jump overhim. Effect: None 24. Name: Poppy Bros. Jr. Element: Bomb Location: 1-1, 1-2, 3-1, 3-2, 4-2, 4-4, 5-1, 5-2, 5-3, 6-1, 6-3 Middle Boss: N/A Description: A cool little guy with a very large head compared to his body. He's carying a cap like Santa's, but it's blue instead. His cloth are also blue and he's got two big eyes and a dumb looking mouth. Red spots at the cheeks as well. He's also caring a bomb, larger than his head with a skull marked on it. Movement and Attacks: Totally stationary. Can't even jump. But he throws bombs when you close in. He throws them regularly and they explode as soon as they hit something or someone. *gulp* How to defeat: Be careful. Try using long-range attacks form a place he can't hit you. Spit an enemy or use a power combo or time your attacks well. Remember that the explosion from the bomb lasts for a while. Effect: None 25. Name: Splinter Element: None Location: 3-2 Middle Boss: N/A Description: A brown log with spikes. Doesn't get any harder than that. :) Movement and Attacks: When Kirby gets near he starts to roll, but he can't decide by himself where to go. He gotta follow the landshapes angel. How to defeat: N/A Effect: N/A 26. Name: Gobblin Element: None Location: 2-1, 5-3 Middle Boss: N/A Description: Kind of a mix between an aligator and a plant. It's like a green plant with a big mouth on top. No eyes, just a mouth. Movement and Attacks: He's in the background. He chops at you when you get close. How to defeat: Inhale him. Effect: None 27. Name: Kany Element: None Location: 3-1, 3-2, 3-3, 3-4, 4-2, 5-3, 6-2, 6-3 Middle Boss: 3-2 Description: A red crab with a yellow belly. He hides his yellow eyes inside his shell. He has got two large nippers waving around in the air. Movement and Attacks: He walks back and forth and clutches his nippers once in a while. He's slow. How to defeat: Attack Effect: Hold him over your head and he will clutch his nippers as a protection from flying enemies. 28. Name: Bivolt Element: None Location: 2-4, 5-3 Middle Boss: N/A Description: Like a yellow flash with a small face in the middle. He's shimmering. Movement and Attacks: If Kirby jumps to certain poles this fella will show up. He hunts Kirby, so quickly jump to a safe platform. He disappears after a little while. How to defeat: N/A Effect: N/A 29. Name: Sirkibble Element: Cutter Location: 1-1, 1-2, 1-3, 3-2, 5-2, 5-3, 5-4, 6-3 Middle Boss: N/A Description: Dear ol' Sirkibble! He's like a knight's helmet with red arms on the side and a pair of gray feet below. Movement and Attacks: He is stationary and from his spot he throws his bumerang one half screen in front of him. If Kirby's in the air our ol' friend will jump up in the air and throw. How to defeat: Attack and watch the bumerang. Effect: None 30. Name: Gabon Element: None Location: 2-1, 2-3, 4-2, 4-3, 5-2, 6-3 Middle Boss: N/A Description: A blue blob with a skull on top. In the skull, where he has got two black eyes. His small, yellow feet are showing below. Movement and Attacks: Stationary. Throw bones. How to defeat: Like Poppy Bros. Jr. Effect: None 31. Name: Mariel Element: None Location: 2-3, 4-3, 6-3 Middle Boss: N/A Description: A hairy, black spider with two white eyes. He's only got four legs. A spider! UEEEEW! Movement and Attacks: At first he's a black ball, than when Kirby gets nearer he shows his legs and follows Kirby. Now and then he stops and rests in a ball form. How to defeat: Attack Effect: He's in his ballform. 32. Name: 13 Element: None Location: 2-1, 4-2, 5-4 Middle Boss: N/A Description: A green block with a large black and white eye on the front. Movement and Attacks: Bounce up and down. Like Twomp in Super Mario 64 How to defeat: N/A Effect: N/A 33. Name: Snipper Element: None Location: 2-3, 3-3 Middle Boss: N/A Description: A little orange fella armed with very large nippers. Movement and Attacks: He jumps up out of a sandhole and clutches his nippers. Don't be above. It's regularly. How to defeat: N/A Pass him with good timing. Effect: N/A 34. Name: Blowfish Element: Bomb Location: 3-3, 3-4, Acro Middle Boss: 3-4 Description: This suicidal poor fish, is green on top and white below. It has got a pair of yellow fins and a nose in the same colour. I didn't think fishes had noses. :) Movement and Attacks: He's stationary. When Kirby gets near Blowfish tries to blow himself up. How to defeat: If you need his power throw another power at him from a long range, and he won't blow up. Or else swim quickly to his side and inhale him before he blows up. Effect: Hold him over your head too long and he'll blow up n' hurt you. If he hits something after you've thrown him it will be like a bomb. 35. Name: Bonehead Element: None Location: 2-3, Acro, 4-2, 4-3, 4-4, 6-3 Middle Boss: N/A Description: LOL! A skull who's got a pair of small black wings and a pair of eyes in the same colour. Strange? Naw! Movement and Attacks: When Kirby close in on him he gets wings and flies up in the air. And then in vary clumsy manner he tries to dive down on Kirby. Stupid! Because he misses. Then he makes a new try. How to defeat: Attack Effect: None 36. Name: Squibby Element: None Location: 3-4, Acro, 4-2 Middle Boss: N/A Description: A... thing with a body, a head and two arms. Almost transparent and he's got two eyes in his red feace. Movement and Attacks: Stationary. He shoots out his arm upwards regularly. How to defeat: Attack but watch it so you don't fall down at him. Effect: None 37. Name: Bobo Element: Burn Location: 1-1, 1-2, 1-3, 2-1, 2-2, 2-3, 3-1, 3-2, 4-1, 4-2, 4-3, 4-4, 5-1, 5-4, 6-1, 6-3 Middle Boss at: N/A Description: Where's Yogi? A walking flame with eyes and legs. Movement and Attacks: Walks back and forth rather fast. How to defeat: Attack Effect: None 38. Name: Bo Element: None Location: 2-3, 4-2, 4-4, 5-3, 6-2, 6-3 Middle Boss at: N/A Description: Like Bobo but he's not flame, he's black and no legs and white eyes. He may not look like Bobo at all, second thoughts. :) Movement and Attacks: It flies around very slowly probably randomly. How to defeat: Attack Effect: Disappears if you hold him over your head. This fella's weak. 39. Name: Punc Element: Spike Location: Tuturial, 1-1, 1-2, 2-1, 4-3, 5-1, 6-1, 6-3 Middle Boss at: N/A Description: Isn't it fun to say Punc! Punc, Punc, Punc! Hrm... A black ball with a pair of orange feet and white eyes. He's also got a big green shell with yellow spikes on his back, or head, or... whatever. Movement and Attacks: Walks back and forth. Sometimes he rolls up into a spike ball and then he rolls back and forth. How to defeat: Attack Effect: None 40. Name: Mite Element: None Location: 1-2, 2-1, 2-3, 2-4, 3-3, 5-1 Middle Boss at: N/A Description: Hehe, a yellow blob with small, black eyes. and four legs. The front ones are much bigger than the ones in the rear. Movement and Attacks: Comes up from the ground and walks a bit and then he dig himself down again. How to defeat: Attack, but be fast, if he disappears he's really gone. Effect: None really. But when you throw him, he tries to get to the ground. 41. Name: Sandman Element: None Location: 2-1, 2-2, 2-3, 2-4, 3-3, 4-3, 4-4 Middle Boss at: N/A Description: Like Magman but much smaller and yellow. Movement and Attacks: Stationary. Stick its heads up now and then. How to defeat: Attack Effect: Disappears if you hold it over your head. 42. Name: Flooper Element: None Location: 2-1, 2-2, 2-3, 3-1, 3-2, 3-3, 3-4, Acro, 4-2, 5-3, 6-2 Middle Boss at: N/A Description: A fish that's red on the top and white below. Big white and black eyes in the front and large fins. Movement and Attacks: On shore, he flips around. In water he jump up and down. Or swims around. How to defeat: Attack Effect: None 43. Name: Kapar Element: Cutter Location: 2-2, 3-1, 3-3, 3-3, 4-1, 4-2, 6-2, 6-3 Middle Boss at: 3-3 Description: Sirkibble wannabe! Strange green creature with small arms and legs in the same colour, almost. A small, silly face as well. On the top of his head he's yellow and he has some kind of a morning star on his head. Movement and Attacks: Like Sirkibble. But he throw some kind of green morning star instead which doesn't come back. It's the one he has around his head. I think he throws more frequently. He'll also jump up in the air. How to defeat: Attack, but time it right or you'll have a morning star sticking out of your forehead. Gross! Effect: None 44. Name: Maw Element: None Location: 5-1, 5-2 Middle Boss at: N/A Description: Like a blue, half scissor, with eyes. Movement and Attacks: He often hides between clouds. When Kirby jumps above him he pops up and tries to get a snack of Kirby. If he succeds he'll eat on Kirby for a while then spits him out. How to defeat: Can't inhale, use a power combo or try to stay just some centimeter from him and when he has poped up and down again, jump over him. Effect: N/A 45. Name: Drop Element: None Location: 4-2, 6-2 Middle Boss at: 4-2 Description: A blue blob with a red dot in the middle. Movement and Attacks: Falls down from the ceiling as a waterdrop. Then he is stationary and just "blobs a little". How to defeat: Attack but remember that he can fall right at you if you're in a hurry. Effect: He disappears or splashes (if you prefer) if you hold him over your head. 46. Name: Pedo Element: Bomb Location: 3-4, Acro Middle Boss at: N/A Description: A torpedo which is green. It's got a yellow top and a blue ars with a propeller. It also has two mean looking eyes. Movement and Attacks: It shoots itself forward underwater from a hole in the wall or from the ground. It only stops if it hit something and then it explodes. How to defeat: Attack it Effect: If you throw him he continues his jorney in a very berserk manner. 47. Name: Noo Element: None Location: 2-2 Middle Boss at: N/A Description: Nooo! It's a ghost. Almost transparent with a silly looking grin on his face. Movement and Attacks: Sticks his head out of walls in the background. And he tries to throw purple fireballs at you. Then he'll hide again. Watch where he throws them and then evade it. That cowardly bastard. How to defeat: N/A He's in the background Effect: N/A 48. Name: Tick Element: Spike Location: 3-1, 5-2, 5-3, Middle Boss at: 3-1 Description: A blob with a kinda white body and a red, pointy top. It has a nice grin with big eyes and a smiling mouth. Movement and Attacks: He's often located at a lower plane than Kirby. There he moves around and sticks his spike up as soon as Kirby's above. How to defeat: Get down to his plane and defeat him. Effect: If held over Kirby's head, he sticks his spike up in the air and it destroys enemies above. 49. Name: Cairn Element: Stone Location: Tuturial, 1-2, 2-1, 3-1, 3-2, 3-3, 4-1, 5-1, 4-3, 4-4, 5-2, 5-3, 5-4, 6-1, 6-3 Middle Boss at: N/A Description: Three stoneblocks. A green large block below, a separate, smaller and orange block in the middle and an even smaller, red one on top with small, black eyes. Movement and Attacks: Stationary. He jumps two small ones and then one big jump. How to defeat: Attack, but watch the third jump. If you want his power hold your current power over your head and then let him jump on it. Effect: He breaks apart when you throw him. 50. Name: Pompey Element: Stone Location: 3-1, 4-3, 4-4, 6-3 Middle Boss at: N/A Description: Yes, a volcano. Eyes in the middle and brown overall. And a yellow top. Movement and Attacks: Stationary. He shoots small stones around. Once in a while he takes a pauses. How to defeat: Attack him long-range or time your short- range attack well. Effect: None, but I think stone should be spurting out of him. 51. Name: Hack Element: Stone Location: 2-2, 4-1, 4-3, 5-4, 6-3 Middle Boss at: N/A Description: Shouldn't he be a cutter? An axe!... with feet. A grey blade, a brown handle and orange feet. Movement and Attacks: He runs towards Kirby fast and he chops his blade when he gets near. Then he gets up and makes a new try. Funny fellow! How to defeat: Attack but watch the speed. Effect: He throws Hack like an Axe :) Ever seen those axe throwing contest? Kinda looks like that. Isn't it a little barbaric? 52. Name: Burniss Element: Burn (surprise!) Location: 4-4, Magman, 5-4, 6-3 Middle Boss at: 5-4 Description: A yellow, flaming bird and a blue beak. He's like a ball with wings and tail. Movement and Attacks: He has two different movement styles. Either he dives regularly at Kirby while he's flying or the most common style; that he flies over Kirby's head and throws burning rocks regularly. How to defeat: Jump up to his level and attack, but watch the rocks/dive. Effect: Flies away if you throw him. 53. Name: Fishbone Element: Cutter Location: 2-3, 3-1, 3-3, 3-4, Acro, 4-2, 4-3, 4-4, 5-1, 5-2, 5-3, 5-4, 6-2, 6-3 Middle Boss at: 2-3 Description: A fish in three sections. In front, a large red triangle with black eyes. The others are the same but smaller and red and yellow with no eyes. Movement and Attacks: Stationary. He shoots away his largest part at Kirby when he gets close. Then he grow a new one. How to defeat: Attack but watch it. If you want his ability be careful because it you throw another ability at him. He'll probably blow it up if you don't time it right. Effect: Oh yeah! Daddy's got a new gun! Hold him over your head and Fishbone'll do the same attack as he usually do, only faster. 54. Name: Frigis Element: Ice Location: 5-1, 6-3 Middle Boss at: N/A Description: Like Burniss but transparant and blueish with a red beak. Movement and Attacks: Like burniss but he throws ice rocks instead. How to defeat: Like Burniss Effect: Like Burniss 55. Name: Sawyer Element: Cutter Location: 1-3, 5-3, 5-4, 6-3 Middle Boss at: 6-1 Description: A circular sawblade with a red, black and white eye in the center. Movement and Attacks: Spins around in a premade pattern. Might be dangerous. How to defeat: Attack but watch it. Effect: It spins around like a sawblade if you throw it. 56. Name: Turbite Element: Spark Location: 2-2, 3-4, 5-3, 5-4, 6-3 Middle Boss at: N/A Description: A purple and gray turbine which has two black and meanlooking eyes. Movement and Attacks: First he rests, either in the ceiling or the wall. When Kirby gets near he'll boost out from his hidings. How to defeat: Attack Effect: None 57. Name: Plugg Element: Spark Location: 5-3, 5-4, 6-1, 6-3 Middle Boss at: N/A Description: Yes, it's a plugg. But it's blue with black eyes and green feet. The stuff you plugg in are yellow. Movement and Attacks: It's stationary or it moves very slowly. When Kirby gets near he pops his plugg into the ground and the ground around him gets electrecuted. How to defeat: Don't stand too close when you attack. Effect: If you throw him his plugghead goes straight in the direction in which he's thrown. 58. Name: Ghost Knight Element: Spike Location: 1-3, 2-2, 6-1, 6-2, 6-3 Middle Boss at: N/A Description: A ghost blue blob armed with a white and red lance and a blue shield. Big dumb eyes. Movement and Attacks: Stationary. Stick his lanced at Kirby when gets the chance. How to defeat: Don't throw anything at him. He'll only shield it. Fight him close-combat. HIIIYAAAA!!! Effect: He shields long-range attacks. 59. Name: Zoos Element: Spark Location: 3-1, 4-2, 5-4, 6-3 Middle Boss at: N/A Description: A little fella sittin on a cloud. He's yellow all-over and he's got spiky hair. Movement and Attacks: The little coward flies around on a rainy cloud. He throws little thunder... things which are fast and hard to spot. If you are below this annoying guy he will release a devastating drop of water. Be careful. How to defeat: Jump up to his altitude. Time it. And attack. Effect: None 60. Name: Kacti Element: Spike Location: 2-1, 2-2, 4-3, 4-4, 6-1, 6-3 Middle Boss at: 2-1 Description: A cactus. Green of course. But my brother had a yellow one before. He's got two eyes and a red mouth. Kacti not my brother. :) Movement and Attacks: Stationary at first, when Kirby gets close he starts to roll back and forth. Soometimes he jumps at first. How to defeat: Attack, if he jumps and you want his power in a power combo, lift your current power and walk under him. Effect: None 61. Name: Rockn Element: Bomb Location: 5-4 Middle Boss at: N/A Description: A blue torpedo with a yellow top. Movement and Attacks: Like Pedo, but in factories. He is launced horizontial and then goes in a straight line, only to be blown up when he hits a wall. How to defeat: Attack Effect: He launches himself horiszontial if thrown. 62. Name: Chacha Element: None Location: 3-1, 3-3, 4-3, 4-4, 5-1, 6-3 Middle Boss at: N/A Description: Cute! A beige blob with a happy face and a yellow hair thingy on top. He's got a stoneage skirt and he's "armed" with two very large maracas. Movement and Attacks: He's often in the background, but sometimes also in the foreground. If he's there he'll be stationary and wave his maracas. He switches in regualary pattern between shaking them to the right, the middle and the left. How to defeat: Attack Effect: None, except that he shakes his maracas even more. 63. Name: Galdo Element: Burn Location: Tuturial, 2-2, 2-3, 3-1, 3-2, 3-3, 4-1, 4-3, 4-4, 6-1, 6-3 Middle Boss at: 4-1 Description: A fire dragon. Average size. He's red with spikes on his back and a white belly. His eyes are closed and he seems to be pretty inactive. Movement and Attacks: Stationary. Eyes closed until Kirby gets near. Then he sends out a stream of fire and of course opens his eyes. His spikes will glow as well. How to defeat: The most clever thing to do is to stand where he can't reach you and then inhale him or attack him with a combo. If you gotta stand next to him go there exactly after he has done his fire attack. Effect: Isn't this cool? You'l have your very own flame- thrower. The scared little dragon will fire his flame- thrower reglary above your head and defeat enemies in front. 64. Name: Bumber Element: None Location: 1-2, 1-3, 2-1, 2-4, 3-1, 3-3, 4-1, 4-2, 4-3, 6-3 Middle Boss at: N/A Description: An orange ball with a pair of nice looking eyes and a pair of purple feet. It has a purple and white umbrella over its head. Or a parasol if you prefer. Why wasn't the parasol ability included in this game? It was my favorite ability in Kirby's Dreamland 2 and here we have the perfect enemy. Movement and Attacks: First he floats down to the ground, then he walks slowly back and forth. How to defeat: Attack Effect: Jump up and you'll float down. But only if you have him over your head...hehe. 65. Name: Scarfy Element: None Location: 2-1, 2-2, 3-1, 5-2, 5-4, 6-1, 6-2, 6-3 Middle Boss at: N/A Description: He reminds me of Kirby, but he's orange and he has no feet. Movement and Attacks: Stationary until you turn your back at him. Then he turns into a cyclop monster and gets big teeth. He hunts you until he gets near you then he blows himself up. Turn again and he's back to his former self. He also gets nasty if you try to inhale him. How to defeat: Don't inahale. Throw something or use a power combo. Effect: N/A 66. Name: Nruff Element: None Location: 2-2, 2-4, 3-1, 3-2, 5-1, 6-3 Middle Boss at: N/A Description: He looks like a mix between a pig, a porcupine and a bull. A bull's body, a pig's snout and a porcupine's spikes on the rear. And he's brown and his eyes are closed all the time. Movement and Attacks: He rushes forward like a crazy bull and if he hits a wall he changes direction. How to defeat: Attack normally but beware his speed. Especially if the area is narrow. Time your attack carefully. Effect: None 67. Name: Emp Element: Ice Location: 3-1, 3-2, 5-1, 6-3 Middle Boss at: N/A Description: It's a penguin. He look's kinda cute. Black and a white belly, yellow feet and an orange beak. Movement and Attacks: Stationary until he sees Kirby then he makes a run for it. How to defeat: Because he flees I think you should use long-range attacks. If you don't have any, hunt him down! Effect: None 68. Name: Magoo Element: Burn Location: 4-4, Magman, 5-4 Middle Boss at: N/A Description: Mr. Magoo if you please! oh no, bad joke. Like a fireball. But black in the middle with two yellow eyes. Movement and Attacks: It jumps up and down in lava seas. It's regularly. How to defeat: Attack when it pops up. Effect: If thrown it explodes in mid-air. 69. Name: Yariko Element: None Location: 3-1, 4-1, 5-1, 5-3, 6-3 Middle Boss at: N/A Description: This lad comes from the djungel, at least my brother say so. Like a blob with arms and legs and a stripy, red hair with a yellow ribbon. He's armed with a spear. Movement and Attacks: He is stationary except when he attacks. When he attacks he jump into the air, he makes a flip and then he throws his spear. He's often on a ledge so he throws it downwards. How to defeat: Try long range, or else time your jump. Effect: None 70. Name: Mutter Element: None Location: He is located in the cuter levels, 1-1, 6-1 Middle Boss at: N/A Description: A butterfly. White wings with black edges. Movement and Attacks: Just flutters around. How to defeat: N/A Effect: N/A 71. Name: Wall Shotzo Element: None Location: 2-4 Middle Boss at: N/A Description: Like ordinary shotzo but he's stuck on the wall in the background often. Movement and Attacks: Just shoots regularly at Kirby from the background or the foreground. How to defeat: N/A Effect: N/A 72. Name: Keke Element: None Location: 2-4, 5-1, 5-2, 6-2 Middle Boss at: N/A Description: A witch sittin on a broom. She's got a black cloak and white fluffy hair. She doesn't look like an evil witch. Movement and Attacks: She flies in the background, using her broom. She can't attack. How to defeat: N/A Effect: N/A 73. Name: Sparky Element: Spark Location: 1-2, 2-1, 2-2, 3-1, 3-2, 4-2, 4-4, 5-1, 5-2, 6-1, 6-3 Middle Boss at: N/A Description: An ol' classic, Sparky's been acting in many Kirby games. Mostly green, blue below and yellow dots on top. Got black, thin eyes. Movement and Attacks: He bounces around slowly. Now and then he stops to spark. Don't be too close. How to defeat: Attack but watch the sparking. If you're gonna throw an ability at him, do it when he doesn't spark. If you do it when he spark it'll blow up Effect: None 74. Name: Ignus Element: None Location: 3-4, 4-4 Middle Boss at: N/A Description: Ehh... a rock. It shifts colour between pitch black and more brownish. "It comes in many sizes." Movement and Attacks: Either this lifeless thing will fall from the surface or it follows a waterstream. Yeah, it's underwater sometimes. How to defeat: Attack it. If it comes from a waterstream avoid it carefully. Effect: None 75. Name: Flora Element: None Location: 4-1, 5-3, 5-4, 6-3 Middle Boss at: N/A Description: A flower. First a rock then a flower. A flower with a face. It's coloured in orange, green, red and yellow. Hard to describe. Movement and Attacks: Spins to the ground then stationary. How to defeat: Attack Effect: When thrown; spins away. 76. Name: Putt Element: None Location: 5-1, 5-3 Middle Boss at: N/A Description: A green snake with a yellow horn and a big ginning mouth. A snake?! First a rock, then a flower and now a snake! Is this a darn garden? It's a game fer cryin' out load! Not a friggin' nature convention! :) Movement and Attacks: He's stationary. At first he has a stone in front of him, a big one. When Kirby gets near, he punches it and then it rolls towards Kirby. Then he just stays put and laughs at Kirby. No attack. Show him what you do with people who laughs at you. How to defeat: Avoid the stone by jumping over it and then attack the stupid snake normally. Effect: None 77. Name: Pteran Element: None Location: 4-1, 4-3, 5-1, 5-2, 6-3 Middle Boss at: N/A Description: A blue and ligth purple ptreodaktyl. And it's got eyes as well. Swell! Movement and Attacks: He comes in glideflying. Sometimes he aims at Kirby and sometimes he just flies downwards. If he bump into a wall he'll first look a little surprised then change direction. How to defeat: Attack but be careful, he glides. Effect: Cool! You'll also glide, if you jump up in the air of course. If thrown he flies away. 78. Name: Mumbies Element: None Location: 2-2, 6-3 Middle Boss at: N/A Description: How scaaaary! A ball formed mummy. A large red eye is showing, peeking at you from behind its bandage. Movement and Attacks: His attack are similar to Scarfy's. He's flying at the spot when you look at him, but as soon as you turn your back, the little scary fella will fly after you. Don't show that you're scared! AAAAAAARG! How to defeat: Can't inhale him. Blow air at him or attack him with a power combo. Effect: N/A 79. Name: Pupa Element: None Location: 1-2, 2-2, 4-1, 5-3, 6-2 Middle Boss at: 5-3 Description: A drop with red and yellow stripes and a pair of big eyes below. Movement and Attacks: They hang in strings and they go up and down on them. Some of them fall down on you if you go below them. How to defeat: Attack them with an enemy or power combo or jump on there strings and they will fall down and explode. Effect: N/A 80. Name: Mopoo Element: None Location: 5-2 Middle Boss at: 5-2 Description: Happy! A snowball who looks happy. Movement and Attacks: This fella often falls from the ceiling and into the ground, they might also go from the ground up to the ceiling. Or fly in a bow on the ground or in the ceiling. How to defeat: Attack but there are always an infinte amount of them so it's pretty unnecessary to beat 'em up. Effect: None 81. Name: Zebon Element: None Location: 3-1, 5-2 Middle Boss at: N/A Description: A green ball with a face in the middle of it. Movement and Attacks: Never moves and never attacks. Don't really know why this is an enemy. Just jump into it and it'll help you reach new heights. How to defeat: Isn't possible. Why would you? Effect: N/A ______________________________________________________________________ | | | 6. Middle Bosses | |______________________________________________________________________| Middle Bosses, what is Middle Bosses? That you may ask. I don't think they have this name really, but I call them that. They are the large versions of the ordinary enemies (written above). These can be found on the most courses and they often have co-workers as small enemies. The most of them take four hits before they die. On all the courses in the first world you meet special bosses; the characters that join forces with you. They are not included here because they don't have an enemy number like the rest. I hate when in some FAQs it says: "included in the next update". But I have to do the same: included in the next update. ______________________________________________________________________ |______________________________________________________________________| 6.1 Pop Star #10 N-Z First course, second section He's stationary, suck in the small N-Zs and spit them at him. The N-Zs fall down at two spots and they're also stationary. Three hits and he's out. #17 Bouncy Second course, fifth section Stationary, except the jumping. Small Bouncys come, one by one, jumping around the area and these you should use as weapons. Four hits and he's wasted. ______________________________________________________________________ |______________________________________________________________________| 6.2 Rock Star #60 Kacti First course, third section Stationery except that he spins. Use the small Kactis as weapons which fall two and two. Four hits and he's a goner. #53 Fishbone Third course, third section (make a left in second section) Stationary, he won't attack at all. He got two fishbones to help him out. One at his upper left and one at his upper right. They attack if you jump in front of them. Well, inhale these an spit at the large Fishbone and he's brown bread after four hits. #16 Spark-i Fourth course, seventh section Stationary. But he shoots more frequent than the ordinary one and of course he's bigger. He also has a co-worker, an ordinary one. Be careful because this one moves fast and he shoots at you. Inhale it quickly and spit at the big one. Watch so he won't block with his energyballs. Four hits and Spark-i eats his last cheeseburger. _____________________________________________________________________ |_____________________________________________________________________| 6.3 Aqua Star #48 Tick First course, fifth section Stationary. He doesn't do anything but his two pals at a plane below him do. They are happy to attack Kirby. Attack him with a power combo or inhale the small ticks and attack. Most likely you will have the ice-bomb combo when get here (for a crystal shard) then you have to be a little clever. You can't rush into him because then you'll lose health, but you can stand next to him and blow up. Four hits and he meets the angel of death. #27 Kany Second course, third section He moves around on a platform back and forth very fast. He has two Kany pals on two platforms below. You have to pass those to get your fists to fly around the big Kany. Simply go to an edge and time your jumps past the Kanys. When you're at the big Kany's platform be at an edge or else he'll run you over. You'll probably have burn + stone; a volcano to get the crystal shard above the sucka'. If you have it then pump him with lava from a safe distance. If you haven't got any combo inhale the Kany below and spit at the large one. Keep to the edges. Four hits and he's history. #43 Kapar Third course, fifth section He's stationary. He throws huge mornings stars at you rapidly. If you jump he jumps. He has joined his forces with two small Bumbers. They fall from the roof and then they walk back and forth. Inhale these fellas and spit them at him. Or you'll probably have stone + cutter, the statue combo. Stand next to him and attack him with B. After four hits he'll smell his last macaroni. #34 Blowfish Fourth course, fifth section He swims around a huge rock in the middle of the screen and on all four sides of this rock there is a Glunk. Avoid Blowfish by staying near the edges of the screen. Remember that the strong stream tries to circulate you around the rock in the opposite direction as Blowfish. Try to inhale the Glunks by swimming near them as Blowfish has passed. Beware the Glunks because they shoot pearls (or something) at you as soon as you are in their sight. OK, inhale one and swim back to the edge and wait for him. When he gets near swim out and shoot. Repeat four times and your enemy is off to the afterlife. ______________________________________________________________________ |______________________________________________________________________| 6.4 Neo Star #63 Galdo First Course, fourth section This fellow is not a problem but his pals, the Yarikos are. Galdo stands still on a point and fires his flame-thrower regularly. The Yarikos stand on ledges above and they shoot at Kirby. At your start point go slightly to the right so you'll stand a little to the left of the leftmost Yariko. Then exactly when he has fallen down to his ledge after a shot, inhale the sucka and shoot him at Galdo exactly when the dragons has fired his breath. After four hits he'll perish. #45 Drop Second course, sixth section I don't know if you can call this a Middle Boss. Because they are many small ones. But there is a lifemeter so I'll call it a Middle Boss. The drops will fall from the ceiling six or seven at the time. Simply avoid the enemies by watching the ceiling, then use the "inhale, spit out strategy". If you have the dynamite (stone+bomb) combo which you'll probably have after you've taken a crystal shard in the previous room, then stand in an edge of the room. Then throw it out and press down. It will probably hit a lot of enemies. When you've killed 21 (I think) they will go on THE long vacation. ______________________________________________________________________ |______________________________________________________________________| 6.5 Shiver Star #20 Chilly First course, fourth section The battle takes place in an igloo and there is a slope in it. You start at the higher part and Chilly is stationary at the lower part. He will do his chill attack but it shouldn't affect you if you're not standing next to him. The ones to fear are his Frigis pals. They fly over your head, first from left to right, then they splash into wall and new ones come and goes the other way. One of them dives at you and the other throws rocks. Watch their pattern. If you don't have a power combo which you'll probably have, you have to inhale Frigis and spit at Chilly but not when he does his attacks. Or you could just steal one of the Frigis's power. After six hits Chilly's gone for good (or at least until you restart the course). #80 Mopoo Second course, sixth section In the middle of this battle field there is a frame. In this frame there will be a shard when you've beaten the boss. You can only brake the frame if you use spike + spark. If your purpose is to take the shard, just fire your combo away and hope to hit the boss which buzz around the course like a maniac. If you haven't got the combo or you haven't got any combo it will be more difficult. There are three Propellers who aim to destroy Kirby. Inhale the one that's the most downwards and try to shoot the boss with him. Or steal his ice power. Six hits and he rides over the river of Styx. #79 Pupa Third course, fourth section This guy pops down at three points in the screen. Watch his pattern so that you won't be at any of these points. Then inhale one, two or three of his Bo helpers which are in the middle of the screen. Spit these at him when he pops down. I recommend that you stay put on the start point. After six hits, he meets his creator. #52 Burniss Fourth course, fourth section The battle arena is pretty vital in this Middle Boss fight so I'll describe it first. In the ceiling it hangs a green and yellow cage where the shard will appear after you've defeated Burniss. Blow up the cage with the laser sword (cutter+spark). If you decide to fight the boss with the sword, jump down into the lava pit which has an island in the middle. The boss will fly back and forth and drop stones regularly. Well... cut him down a size. If you prefer to be a little braver and not fight with weapons; inhale the Magoos which pops up and down of the lava and spit them at Burniss. Six hits, either with the sword or the enemies, means you've defeated Burniss. ______________________________________________________________________ |______________________________________________________________________| 6.6 Ripple Star #55 Sawyer First course, second section The last regular Middle Boss in the game. He might annoy you with his speed. But keep your head in the refrigerator and it'll be allright. Keep to the left and he can't hurt you. If you're unarmed, jump up in the air and inhale Bronto Burt. Then you'll notice that Sawyer pops up from the ground and he alternates his pops from left to right (hmm... was that correct English?). Time your spits good and he's easy. He's pathetically easy if you're armed. Six hits and he's... dead. 38 different kind of enemies Third course, second, fourth, sixth, eighth and tenth sections Naw, those shouldn't count as Middle Bosses. Well, they've got heath meters so they can be here either. In the sections written above you'll encounter ordinary enemies. They'll arrive two at the time in the first three sections and then in the two last three. Defeat them unarmed or armed, whichever you prefer. Below is the order. If you see x2 or x3 behind the enemies' names it means there are two of those enemies in that section. Second section: Chacha Galdo Gabon Chilly Poppy Bros. Jr. Ghost Knight Pompey x2 Fourth section: Sparky Mariel Sawyer Kany Yariko Punc Bobo Hack Emp Nruff Sixth section: Cairn Bouncy Kapar Bobo Plugg Sirkibble Kacti Eighth section: Fishbone Flora x2 Bo +2 Zoos Bumber x2 Mumbies x2 Propeller x3 Skud Scarfy Tenth section: Bronto Burt x3 Pteran x3 Turbite x3 Burniss x3 Frigis x3 _____________________________________________________________________ | | | 7. Legal Stuff | |_____________________________________________________________________| This work is protected by the copyright law! E-mail me if you see this guide on any other sites than these: http://medlem.spray.se/cpg http://www.gamefaqs.com http://spong.com E-mail me if you want to put these guide on your homepage and I might give you permission. You are not allowed to use this work to make money. If you find any errors, e-mail me. Factual, grammatical and spelling errors, it doesn't matter. You'll get credit for it. E-mail and name. I'll probably accept constributions. copyright (c) 2001: Christian "Twink" Wall _____________________________________________________________________ | | | 8. Credits | |_____________________________________________________________________| Me: For making my first guide in English! My brother: Because I've been sittin' in his room, playing my videogames on his TV! And of course because he helped me to come up with the "death words" in the Middle Boss guide. GameFAQs: For being the best site on the net! CJayC: For making the best site on the net and for hosting my guide. SPOnG.com: Sorry haven't checked you out much, but I thank you for hosting my FAQ! Kao Megura: Because he's the best FAQ writer out there and I hope that one day I will be as good as him! Marsh Mallow: For being the funniest FAQ writer ever! CMoriarty: Recently read one of his FAQ. He's truly one of my rolemodels as well. HAL: For making this highly underrated kick-ars game! Nintendo: For puting it on the market and for the N64! RocketJess: For some corrections and encouragement. nita6243@sbcglobal.net: For stateing the names of two of the exclusive animals from Kirby's Dreamland 3. B99990: For some corrections. _____________________________________________________________________ | | | 9. Fin | |_____________________________________________________________________| Well... THE END!!! May Nintendo live forever! _____ __ __ _ __ _ _ __ |_ _|\ \ __ / /| || \| || |/ / | | \ \/ \/ / | || |\ || | |_| \__/\__/ |_||_| \_||_|\_\