The machine window is the heart of buzz, where you create, connect and manage the machines. A machine can be two possible things, either an effect or a generator. The generator can be either a synth or drummachine, it can also be an alternative soundsource, like a noise generator, however the first two are more common. To make everything easier they are divided into three colors, the master is beige and this is the only thing that has this color, the effects are red and the generators are blue. Note that in buzz1.2 rc2 and newer you are allowed to use themes, they are used to change the colour setup in buzz, thus altering the colours of the machines and the master.

Master

Effect

Generator
(all machines have names, but in this guide I've removed them to show that
I'm speaking of the machines globally and not each and every individual machine)


From the master you can set the songs bpm and tpb, but also the panning and volume of each machine directly connected to it by leftclicking it choosing parameters. The master is the only block you can never delete or connect to anything else. The master can however be programmed in the pattern editor just like all other machines, this allows you to do tempo changes, volume and panning slides.

-Creating and removing machines


Creating new machines
When you start a new song the only thing on the screen will be the master. To create a new machine click the right mouse button anywhere on the blank sheet, choose new machines, and then choose between generators and effects. In newer versions of buzz you will now see some new folders named drummachine, sampler, synthesis etc. In the older versions this feature does not exist and all machines are listed in one folder. Try creating some new machines and deleting them by rightclicking on the with your mouse choosing remove. Note that when you remove a machine you remove all the patterns and all sequencer entries for the machine, more on this later.

-Connecting machines


Connecting


Connected
Now try creating one generator and one effect, then connect them. This you do by holding shift, leftclicking on a machine, pulling a line to another machine releasing the mouse button. You should now see a straight line between the machines if not try again, if you get an error message saying connect machines failed you are trying to connect them the wrong way, example - an effect into a generator or the master into an effect. This can not be done, you can only connect generator - effect , effect - effect , generator - master and effect - master. Think of it like this : The generators only have a line out, The master only has a line in and the effects have both a line out and line in. When you have made a sucessful connection you will se an arrow between the two machines you have connected, the arrow represents the direction the sound will be travelling. Pure logic says that you cannot send sound from the master to a generator, this would be similar to sending sound from an amplifier to a guitar.

-Connecting stereo machines
Left & Right
When trying to connect a stereo effect to another effect a small question box will pop up, it will ask you if you want to connect the left or right channel. Depending on which of the two you choose the arrow between the effects will look a bit differently. There will be a small L or R showing you which of the two channels that are connected. The reason to why this happens is that the buzz effects can only handle single channel inputs, this means that the same thing will not happen when connecting to the master, then the stereo signal will be accepted properly. You will never be able to do something like this with a generator either since they can't output stereo signals.

-Renaming machines

Renaming a machine
Each machine has a name, this can easily be altered by rightclicking on them choosing rename. When you make two of the same kind they will be named with a number, let's say you make 2 goakicks, this will be - goakick and goakick2 - notice that the first one does not get a number. When making a song it can be very confusing to have a bass3, bass32 and bass 33, this is where the renaming part comes in. Instead of using the names given to them you can name them deepbass, bubble and lead. This will help you manage your machines.

-Machine parameters

Parameters
By rightclicking or doubleclicking on a machine you will be able to get to its parameters. Each machine has a certain number parameters you can alter, the number of them vary from machine to machine, easy to program machines are the ones with very few sliders and these are the ones you should try to master at first. The parameters in the machines are represented by sliders that can be moved back and forth to alter the settings, these sliders can also be programmed from the pattern editor and that's how you do it when you want to be able to alter the parameters during the song. In buzz 1.2 beta 8 you can open a parameter window, play the song in rec mode and pull the sliders as the song plays. What you did to the sliders will then be recorded in the pattern editor and when you play the song again all your the changes you did will be there, allowing you to do resonance and cutoff slides easily.

-Machine presets

Presets
In newer versions of buzz you can make presets for all machines, these presets will speed up your music making since you can choose an old sound you've made and use it again in a new song. The machine presets are available in the machine parameters window, in it you will see a blank drop down menu, click the edit button. Write a name in the empty field of the presets window that pops up, then press the add button. Close the window and press the drop down menu button, you will now see a preset with the name you just wrote, click it. now change the parameters and then click your preset again, now you will go back to what it was. Click the edit button again, choose your preset in the preset window, and choose remove. Notice how there's a button called import, by using this button you can import presets that other people send you or that you download from internet. By making presets of sounds you like, you will have an easy time making new songs in the future, since you won't have to waste several hours coming up with that super subbass setting again.

-Copy parameters

Copy parameters
The easiest way to tweak a sound is by making a small bassline or such, looping it in the sequencer and then pulling the sliders back and forth in the parameters window. Tracking the parameters of a sound in the pattern editor instead is alot slower and also alot harder. There is one catch about using the parameters window however, at a first glance there is no way to get your parameters settings onto the pattern. This is where the copy button comes in, it allows you to copy the parameters and then just paste them onto the pattern.

-Randomize

Randomizer
This is only available in the newer buzz versions, you will find this in the parameters window by rightclicking a machine choosing parameters. This button will randomize all parameters the machine has, and i do mean all. Observe that this is something to use with care, use a low out volume while experimenting with this since you can get very high and sharp sounds that may damage your speakers and/or your ears. To use the randomize function with more control see the understanding the pattern editor.

-Machine help files

Machine help
Some machines have help files written by the person who made the machines, these help files can be viewed by doubleclicking a machine to get to it's parameter boz, there you will find a button named help. When pressed buzz will open a browser window with the help file in html format, you will now be able to switch between buzz and the browser to read more about machines while working with them.

-Mute and Solo

[Generator]
Normal mode

[Generator]
Mute mode

[Generator]
Solo mode

[Generator]
Solo/Mute mode

[Effect]
Normal mode

[Effect]
Mute mode
Each machine have mute buttons available by rightclicking on them choosing the desired option, only the generators have solo buttons since there is never any reason to solo an effect. To see the changes in mute and unmute modes you only need one machine, the machine will turn grey and the will be a parenthesis around the name. To see the changes in solo and unsolo modes you need to "generators" not effects, you will now see that all generators execept for the solo one will have their names in brackets and will be completly silent. In buzz 1.2 beta 8 or newer there is a small differently colored square in the topleft side of the machines, it is called ledbox, read more about it's function below. By clicking this once you will mute the machine, by double clicking it twice you will mute it and solo it, so to solo a generator you need to first doubleclick it, then single click it and the generator will be solo.

-The ledbox

Ledbox off

Ledbox on
The ledbox is used to monitor a machine or the masters activity. When a machine or the master is used the box will be lit, this can be used to monitor machines that are stealing cpu when they shouldn't be.

-Panning the machines

Panning
All machines that are directly connected to the master can be panned in a very easy way, when you direct connect a machine to the master you will se a small block and a bar on the lower part of the machine. The block acts as panning position, move it back and forth to change the panning left and right. This is however only of use to you if you want a static panning position, for panning slides you need to use the master and make patterns for it. Observe that panning slides cannot be recorded by pulling the pan slider back and forth, to be able to realtime record it you must pull the sliders in the masters parameters box.

-Signal analysis

Right click on an arrow to get this option, here you will be able to monitor a machines output. The signal analysis will tell you the frequency and amplification of the out signal. This could be helpful for mixing a track since you are able to see which frequencies you should lower and amplify, it will also help you know if a machine is working properly or not. A possible problem could be that you get no sound from a link of machines, while checking them closer you can determine which one of them isn't working properly.


-Import song

This feature is on available in buzz1.2 rc2 and newer, using this you can import an old song into the song you are currently working with. This will allow you to save beats, chords, melodies and such as songs to later load into other songs. When you've loaded a song it will look like only one machine was added, move that machine and you will see a new one underneath it however, if your songs had more than one machine that is. Remember this feature and remember that you can at any time just sit down and make a beat, chord or such to later on load in one of your newer projects.


-Templates

These are new for Buzz 1.2 BETA, allows you to make templates of favourite machine setups you can load with just a single click. Almost like the presets but with a more global function


By now you should at least have a vague understanding about how the machines are connected and created, the next part will be about how to program them. After that we will get down to the sequencer parts, where you will learn how to arrange the patterns that are the building blocks of the song.

next - [understanding the pattern editor]

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