3d-engine Infopage
Info
3d-ed is a project that's been going on since the summer '96. I started
since I got an idea how to create something like doom. The engine doesn't
need any precalculations except for surface normals and the visible
lightpoints for each point.,no BSP trees are created.
I'm currently using the HAM8-mode and 2x2 pixel resolution, converting
C2P with the blitter.
To do
The controll system isn't working yet. The engine can deal with all
camera angles but the control of the camera isn't correct yet so it's hard
to move around in the world. Doors and transparent walls should be added.
I'm not sure if I ever will though. Since there are so few precalculations
it's no problem intergrating these things in the engine.